Ok, because we are so stupid we project too much on what CIG says, maybe time for a "honest translation"
on their last monthly report:
AI Content: some new classes have been declared
AI tech: they stared at navmeshes and xml files and inverted an converted array
Animation: several keyframes have been moved, some bones have been weighted
Art (character): artists drew some lines and some concepts were redone
Art (ship): some polygons were added, others deleted, many mesh moved so they can be moved once again later
Community: chocolat medals have been gifted, brainstorm meetings on how to pet fans more fideliciously
Engine: scripts were opened, immediately closed in horror or some variables have been changed
Features (characters & weapons): roughly like Animation
Features (gameplay): some variables tweaked, some actors and meshed added or moved
Graphics & VFX Programming: some lines commented, team continued reading and learning Vulkan API
Lighting: lights were moved, deleted
Locations: Roughly like Art (ship)
Montreal Tools Team: Quebecois have been mighty!
Narrative: team read many novels, comics and watched movies for inspiration
Systemic Services & Tools: dynamics have been scripted
Tech Animation: external sofwares have been updated
UI: many random pretty reworks done without any ergonomy forethoughts, as usual
Vehicle Tech: debugging and reworks on latest things so previous things are even more obsolete
VFX: particle artist played with particle systems