What is it with these thread about PVP.

I would blast all of you "free-PvP-is-not-wished-in-ED"-softies out of their cockpits right away :p but unfortunately ED doesn't allow this kind of free and open play-style as a pie rat - Even though it's advertised as 'sandbox', 'open-play', 'pie rats vs. traders' mmog... In a way I feel a little bit scammed by FD, but then again, it's an awesome game even in solo-play so I don't bother anymore about that solo vs. open issue.
I guess I have to wait for StarCitizen and see how things are going to work out there.

Except that you CAN do exactly that. You CAN play in open play and kill all the easy targets you want, just like all the adverts say both player and non-player. ED provides the tools for every play style, they do NOT spoon feed you easy PVP kills that is up to your skill compared to the skill of your target.
 

Robert Maynard

Volunteer Moderator
the 'sandbox', the 'open-world' and overall the whole 'mmog' promise... I know, I know, you guys who don't want to get what I am on about all the time will never get it...

From "www.elitedangerous.com", I can find "open world" and "massively multiplayer online". Are there definitive definitions of these terms that the game does not meet?
 
Except that you CAN do exactly that. You CAN play in open play and kill all the easy targets you want, just like all the adverts say both player and non-player. ED provides the tools for every play style, they do NOT spoon feed you easy PVP kills that is up to your skill compared to the skill of your target.

And still, it's not really true. Sure, you can meet other players but then again, everybody can just switch to solo-mode and their stats, their position and everything else gets transferred to open-mode... that's just so obviously wrong when talking about an open-world sandbox mmog that I can't understand how people fail to see the fundamental problem here.
Sure, it's a different approach than every other game has but that doesn't mean it is a good idea. It's a really really bad idea, it kills mmog immersion and there will be no reason to go to open-play unless you want to PvP, chat with other players or just show-off your fancy gear which you acquired in solo-play - And this is exactly what will happen: Open-play will become a platform for show-offs and PvP only... It's not like, for example, DayZ Standalone, where everybody gets the SAME chances in the SAME world and all that counts is how you choose to survive. That's actually a sandbox multiplayer game.

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From "www.elitedangerous.com", I can find "open world" and "massively multiplayer online". Are there definitive definitions of these terms that the game does not meet?

Well, ofc it's on the page but it doesn't meet the vast amounts of players expectation of those definitions.
 
So it's not so much "false advertising" as "I'm choosing to interpret some words in my own special way"?

well, it's at least very misleading - I've been playing online games for a looong time now and there is something as a general concept when advertising for a mmog or for a sandbox game. It's kind of an evolved definition of what can be expected if those terms are in use.
But I really did not see that coming. Even though I've read a lot about the game and watched vids and all that before I bought it, I really did not expect it to be like that. I am still thinking that they can't be serious or that it's all a big misunderstanding.
 
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I've been playing online games for a looong time now

So have I, since the 90s as it happens, but as with anything, I research what a game is about beforehand and I chose to back this game before it was a game. I personally do not believe that choice was a mistake, however you do and that's unfortunate. Posting on these forums does not require the buying of the game and you can often see posts from people asking what the game is like, before they actually buy it.
 
And still, it's not really true. Sure, you can meet other players but then again, everybody can just switch to solo-mode and their stats, their position and everything else gets transferred to open-mode... that's just so obviously wrong when talking about an open-world sandbox mmog that I can't understand how people fail to see the fundamental problem here.

There is NO fundamental problem, those players are able to play the game how they want and are not forced to play how you want them to play. What you are asking for in a roundabout way is the game to be the same as how EVE works with non-concentual PVP "emergent gameplay" or in plain words: "ganking".
 
So have I, since the 90s as it happens, but as with anything, I research what a game is about beforehand and I chose to back this game before it was a game. I personally do not believe that choice was a mistake, however you do and that's unfortunate. Posting on these forums does not require the buying of the game and you can often see posts from people asking what the game is like, before they actually buy it.

oh you must feel really smart considering you know exactly what to do before buying a game. Well done there.
But seriously, you have no real arguments on the matter other than 'all is good and everybody who doesn't see it that way is just plain wrong'.

I am not going to respond to any of your statements anymore. Have a nice day!

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There is NO fundamental problem, those players are able to play the game how they want and are not forced to play how you want them to play. What you are asking for in a roundabout way is the game to be the same as how EVE works with non-concentual PVP "emergent gameplay" or in plain words: "ganking".

I am one of 'those' players and I am actually forced to play it in a pseudo-mmog way. It's as easy as that.
 

Robert Maynard

Volunteer Moderator
I am one of 'those' players and I am actually forced to play it in a pseudo-mmog way. It's as easy as that.

No-one is forcing anybody to play the game - if you do not like it, the choice is down to you. The group switching mechanic has been in from the beginning - I do not expect it to change this close to release.
 
oh you must feel really smart considering you know exactly what to do before buying a game. Well done there.
But seriously, you have no real arguments on the matter other than 'all is good and everybody who doesn't see it that way is just plain wrong'.

I am not going to respond to any of your statements anymore. Have a nice day!

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i am one of 'those' players and i am actually forced to play it in a pseudo-mmog way. It's as easy as that.

where are my dungeons???
 
Quite an interesting psychological aspect to this discussion I think. What exactly is the difference between being shot at by an NPC and a human player? The NPC obviously isn't taking great pleasure in beating you up whereas a human player most likely is. Also, a human player is unpredictable for the most part which perhaps can be quite stressful. I find it genuinely fascinating.

I hate being stressed out but probably hate being bored even more which is what invariably happens once things become predictable: "It's ok. I don't need to move until he fires 3 more times... ok.. go go go!"

Like a lot of people here, I tend to prefer co-op and teamwork but that in itself doesn't really satisfy me if it's always against AI. The thrill and danger only really exists against other players. The joy of beating AI quickly becomes a bit empty and "meh". It's fine as a warm-up though!

I think, being Scottish, it's in my nature to want to beat the shhht out of other players whilst dreaming of one day caressing them.
 
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No-one is forcing anybody to play the game - if you do not like it, the choice is down to you. The group switching mechanic has been in from the beginning - I do not expect it to change this close to release.

and another very helpful and contributing comment - I swear, if there were such a thing as 'The Best Argument Ever Award' this one would be in the top 5 ... *rolleyes*
 

Robert Maynard

Volunteer Moderator
and another very helpful and contributing comment - I swear, if there were such a thing as 'The Best Argument Ever Award' this one would be in the top 5 ... *rolleyes*

Merely pointing out that the choice of playing, in your opinion, a pseudo-mmog, or not is yours and yours alone. The fact that the game does not meet with your interpretations of the advertising is neither here nor there - the game is to Frontier's design.
 
Quite an interesting psychological aspect to this discussion I think. What exactly is the difference between being shot at by an NPC and a human player? The NPC obviously isn't taking great pleasure in beating you up whereas a human player most likely is. Also, a human player is unpredictable for the most part which perhaps can be quite stressful. I find it genuinely fascinating.

I hate being stressed out but probably hate being bored even more which is what invariably happens once things become predictable: "It's ok. I don't need to move until he fires 3 more times... ok.. go go go!"

Like a lot of people here, I tend to prefer co-op and teamwork but that in itself doesn't really satisfy me if it's always against AI. The thrill and danger only really exists against other players. The joy of beating AI quickly becomes a bit empty and "meh". It's fine as a warm-up though!

I think, being Scottish, it's in my nature to want to beat the shhht out of other players whilst dreaming of one day caressing them.

I enjoy the 'unpredictable' aspect in open world multiplayer game. Like in DayZ where you can't tell what the guy next to you is up to. I also like the co-op and teamwork aspect when it's not against AI all the time.
It's kind of sad that some posters here suggest that someone who enjoys PvP must be a person who tries to satisfy some dark needs.
 
No-one is forcing anybody to play the game - if you do not like it, the choice is down to you. The group switching mechanic has been in from the beginning - I do not expect it to change this close to release.

Absolutely. I wouldn't have bought this game if PvP had been compulsory.

Phos.
 
Merely pointing out that the choice of playing, in your opinion, a pseudo-mmog, or not is yours and yours alone. The fact that the game does not meet with your interpretations of the advertising is neither here nor there - the game is to Frontier's design.

I can assure you that I am well aware of the fact that I can choose whether I want to play this game or not. I thought that would be clear.
 
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