Open Mode for more immersion

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I'm excited we are on page two already.

We've a long way to go so I'll say that we don't need Open only, but obviously the BGS and PP should only be affected in Open.
 

Robert Maynard

Volunteer Moderator
I'm excited we are on page two already.

We've a long way to go so I'll say that we don't need Open only, but obviously the BGS and PP should only be affected in Open.
From the Inara data that Artie posted in the other thread (from "tens of thousands" of players, covering a 30 day period), it can reasonably be surmised that less than 10% of the player-base engage in PvP - that being the case, there's no compelling case to make any game feature Open only....
 
From the Inara data that Artie posted in the other thread (from "tens of thousands" of players, covering a 30 day period), it can reasonably be surmised that less than 10% of the player-base engage in PvP - that being the case, there's no compelling case to make any game feature Open only...

No Robert, you should have mentioned that we all bought the game knowing that all modes affect the BGS.

I am disappointed.
 
Considered what to put here, but I think just maybe in the future we can just close these threads and point them in the direction of the other threads that are already open and about the exact same thing and that could have been found not even using the search function but just looking at the first page of threads!

Oh yes....no!
 
Im not sure if this was prolly posted a hundred million times before but here I go.
Can FDEV just change the game to OPEN Mode and have an option to flag your self as a pvper or non-pvper.
This way the game will feel much more alive ESPECIALLY as it has the BIGGEST map of any game available.
Imagine seeing everyone in a Community event.

It's not a terrible idea, but the game isn't designed well for dealing with lots of players at once, and that's exactly what you'd get.

Megaships, for example, only have one large landing pad, and they're often the center of CGs. So you'd have single players able to troll the entire community. This could be fixed, but it's just one of many examples that are ALREADY fixed by having multiple modes.

So while I appreciate the fact you've at least put a bit more thought into it than average, it's just not a very practical solution.
 
Considered what to put here, but I think just maybe in the future we can just close these threads and point them in the direction of the other threads that are already open and about the exact same thing and that could have been found not even using the search function but just looking at the first page of threads!

Oh yes....no!

Yeah genuinely @Robert Maynard can you have a word with other admins and close this one?

Cheers
 
So while I appreciate the fact you've at least put a bit more thought into it than average, it's just not a very practical solution.

?! No they haven't, at all. They did not even use their mk1 eyeball to see this has already been said (multiple times). So actually zero thought, zero effort. It's a dumpster thread, dead before the op hit 'post'.
 
Im not sure if this was prolly posted a hundred million times before but here I go.
Can FDEV just change the game to OPEN Mode and have an option to flag your self as a pvper or non-pvper.
This way the game will feel much more alive ESPECIALLY as it has the BIGGEST map of any game available.
Imagine seeing everyone in a Community event.
Probably not a hundred million times before, but I haven't been counting.

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It's not a terrible idea, but the game isn't designed well for dealing with lots of players at once, and that's exactly what you'd get.

Megaships, for example, only have one large landing pad, and they're often the center of CGs. So you'd have single players able to troll the entire community. This could be fixed, but it's just one of many examples that are ALREADY fixed by having multiple modes.

So while I appreciate the fact you've at least put a bit more thought into it than average, it's just not a very practical solution.
Yep. This - rather than PvP, even assuming the "flag" idea could be made to work - is the biggest problem with "everyone in one instance" ideas ... the stations just aren't really designed for it. And that's fair enough, because 99.9% of the time they don't need to be.

I did a run in the current Colonia CG in Open (in an unshielded Type 9 at that). And I couldn't dock, because there were no available large pads at the station. There weren't even that many players about - it was all the NPC Belugas and Orcas reserving the pads. I could have waited a few minutes for it to clear ... or I could just change mode and dock. And that's a (slightly unusual) full-size station, not a megaship or outpost with severely limited pads.
 
Yep. This - rather than PvP, even assuming the "flag" idea could be made to work - is the biggest problem with "everyone in one instance" ideas ... the stations just aren't really designed for it. And that's fair enough, because 99.9% of the time they don't need to be.

I did a run in the current Colonia CG in Open (in an unshielded Type 9 at that). And I couldn't dock, because there were no available large pads at the station. There weren't even that many players about - it was all the NPC Belugas and Orcas reserving the pads. I could have waited a few minutes for it to clear ... or I could just change mode and dock. And that's a (slightly unusual) full-size station, not a megaship or outpost with severely limited pads.

I've been asking for timed docking queues forever!

Even outside of any other concerns, it's always been silly that the game seems to have been designed to require mode switching as a workaround for many situations.
 
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