I'm replying to this separately as I want to answer this directly.
not sure how that's relevant though. If an update contains 90% content they dont care about ...then the price that is set considering that 90% is likely too high.
It doesn't matter if this leads to less money for future updates that maybe they will care more about, they're not asking for donations.
It is entirely relevant. FDev have chosen a development path that leads to a full and final product which includes the features discussed back in the Kickstarter. People complaining about ship interiors (
which were never stated to be part of Odyssey - as a matter of fact, but also as matter of fact were stated to part of Elite Dangerous) overlook the bigger picture, and some choose to capitalize on it for their own benefit rather than correct it (see my other reply and the video comments).
From a Star Citizen perspective it would be like a whole cadre of people complaining, saying that they will stop playing because CIG released the gas giant area but not a second system, and get out the pitchforks decrying the gas giant area at every opportunity because of it. But you don't really see that, especially among the Elite sucks Star Citizen rocks crowd. Even though it would be as justified as those complaining about ship interiors in Elite -
though in actual fact it would be justifiable as CIG promised SC would be feature complete by 2015, which would have included more than one system - but don't let that fact get in the way of folks saying that FDev are deceptive yada yada. What you see are people enjoying the new features for what they are, and hey, I'm fine with that (I'm quite sure I won't be buying SC but the gas giant part looks pretty cool), but what you saw and still see are Elite players who are enjoying the Odyssey content, for what it is, being told off or dismissed as white knights etc.. Noo, you should hate Elite, FDev & Odyssey because they didn't release ship interiors and I'm going to twist a community manager's comment and give it precedence over the CEO of the company to spin a narrative that they are never coming. (oh, and why oh why are FDev community managers so silent now??
See? FDev Baaaad..)
Like I said, the kickstarter promised expansions to the main game and that they would be "paid for expansions", why else would it be other than to keep funding development of the game? It's not donations, I think that misrepresents what I'm saying, and not the only thing I have said that you've misrepresented. What I am saying is this, and I'll put it in quotes:
"as part of the overall development cycle for Elite if any player wants to see Elite Dangerous come to full fruition it is in their interest to support FDev, even if the expansion doesn't fulfill your immediate desire for the game, it is still nevertheless a step that will lead to fulfilling that desire."
Hence my sequential comment, and I would argue in the case of Odyssey, it is a huge and fundamental step towards fulfilling any part of Elite that still remains undeveloped/underdeveloped.
An analogy I would make would be investors who are looking to build a skyscraper for the purposes of the investors (bear with me), as the builders reach milestones they look for investments, but the building is not fully furnished yet, the framework is there and while they've completed the stairwells that allow access to all levels you have a segment of investors saying:
Investor: "where's the elevators?",
Builder: "they come later"
Investor: "why aren't they there now?"
Builder: "If you looked at the plans you would have seen that they weren't planned for this phase"
Investor: "Well, are you going to put them in now?"
Builder: "No, as said there were no plans to put them in during this or plans for the next phase"
Investor: "Well that's not good enough, I don't like walking up stairs..
Builder: ".... you can use the construction elevator.."
Investor: "Ugh, how dare you, I don't want to use that, so that's it, I'm not funding this shambles.. and I'm going to try to convince all other investors that the builders are incompetent, slow and don't know what they're doing etc..."
Bearing in mind, all the while these investors have zero building experience.. "but I've been in other buildings that have elevators, why can't this one? They said there's no plans for them so they're never coming and I don't like that,
it's heartbreaking, these builders have smashed my dreams etc.."
Different Builder: "Hey come over and invest in my skyscraper being built,
it has elevators. "
Investor: "Really? Awesome! Let's go!"
However, this building, after the same amount of time, only has a fully furnished foyer and seating area, and the elevator only opens and shuts its doors but doesn't go anywhere as they haven't started on the second floor yet.
Investor: "
whee!! Elevators!!!! take my money! What? I get a perk for bringing other investors on board too? Let's goooooo, elevator doors go brrr, but the elevator will go up at some point, right?"
Different Builder: "Oh sure, look over here, there's a bar"
Investor:
"WOO HOO!!!"
Bringing it back to "spacegames"
TM. Honest question; who's the fool in this situation, if there is such a thing in all of this? The investor who is easily blindsided by shiny things? Or the developer who doesn't recognize what motivates these types of investors and ends up losing them?