Perhaps don't but the bar module 

I am making my 1st post in 5 years of Elite play. And what do I want to post about. I want to post how stupid do you think it is to sell the capability of having a bar and a bartender that can trade materials on their 5 billion credit carrier and spend 250 million credits on the bar just to be able to sell 100 items in that bar. 100 ITEMS OF ALL THE COMPONETS IN THE ODYSSEY FOOT GAME. How dumb can Frontier be. Please try to explain that to me, for I do not comprehend how anyone would be thinking that would be a decent number.
Yes, good tip. It was prolly also the reason why it was made, to not use it.Perhaps don't but the bar module![]()
Did anyone say they did, or imply it was hinted or even needed?Did they promised the Bartender will hold 15000 items?
Yes, good tip. It was prolly also the reason why it was made, to not use it.
Did anyone say they did, or imply it was hinted or even needed?
With the current limitations and given the pricetag it's simply not feasible as a marketplace - and you don't need an economics degree to figure that out either.No. But they act like that.
I haven't seen anyone asking how many items will the bartender be able to hold - that is before the patch.
I guess most people assumed: EVERYTHING!
Or made an ill fated analogy with the Carrier commodity capacity even tho we're talking about materials.
Personally i find it reasonably good to sell my 11 SDP and whatever recipes, cat media or opinion poll i might have extra.
At this moment i'm just curious if FDev will cave in or not![]()
Really...Personally i find it reasonably good to sell my 11 SDP and whatever recipes, cat media or opinion poll i might have extra.
With the current limitations and given the pricetag it's simply not feasible as a marketplace - and you don't need an economics degree to figure that out either.
And we must assume that it was designed as a marketplace, otherwise why add pricing options to the whole thing if it was just meant as a tool to exchange stuff between players.
PS - but as I said elsewhere, if you only test-play the game in god-mode where credit balancing isn't something you need to worry about, I can see how this gets released as it is.![]()
I'd let his highness off in this case because I wouldn't expect him to be familiar with the forum rules. Never mind though.
Will be difficult to see why you won't get many of those - because people don't think it's a good deal, or because people don't know it exists because there's currently no way to find market information for matsReally...
It took me 6 months to get 20 SDP, you can buy 20 for 4.4m, while you can earn 1 billion in a couple of hours.
I don't think its reasonable at all.
But as a social experiment, I just did install a bar and set a PO for 100 SDP. I think it will take more than 6 months waiting before I get another 20.
But we'll see
Oh, carrier is called van Nassau, doing circles in Wuru. Don't all rush at once![]()
Yes, but after putting 2 bullets through the bar tender's knees, a 3rd seemed a bit muchWill be difficult to see why you won't get many of those - because people don't think it's a good deal, or because people don't know it exists because there's currently no way to find market information for mats![]()
But... who is the target audience then? Most things in the game revolve around credits, I'd say those who want to give these things away for free are a small minority. And it robs the game of an actual, new career path (material trader).I seems very clear their intention is NOT transforming materials into cash cows.
Hence the low prices and the limited number of materials traded
That my Good sir is a Dog not a cat.. This is a Cat!I have no idea what you're talking about, but here's my cat with a Nespresso cup on his head.
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Even if that was the case, the low pricing would of been enough to render it useless for cash farming. If the storage would of been OK, at least I could use it as a shared repo for squad mates and in game friends to exchange mats on a local scale. But no, use your backpack for that and go socialize somewhere else in the process.I seems very clear their intention is NOT transforming materials into cash cows.
Hence the low prices and the limited number of materials traded
Blame Han.At least they should of allowed guns in my own bar. I cant even shoot the meat bag behind the bar.
It doesn't even have a pinball or pool table!250 million credits for a bar!? Wow, that must be some bar.
After the 15000 mats limit, this is the 2nd strawman you're trying to murder.As i posted previously...
what baffles me most is the fact that FDev broke a 7 year old policy of not facilitating Player-to-Player direct trade and all they get when they actually allow player-to-player trading (and just not any trading - engineering materials trading) is Flak
Zero-G pinball for the win!It doesn't even have a pinball or pool table!