The reward for playing in open is the interactions you get to enjoySo really there should be a monetary reward for playing solo - as solo players miss out on all that interaction.
Flying in an open world exposes the commander to additional risk.
Suggestion:
If you take a mission in the open game and do not switch to another mode before the mission is completed, the commander gets double the reward.
.... and, for those so inclined, the block list gets longer, and longer, and longer....Flying in an open world exposes the commander to additional risk.
Suggestion:
If you take a mission in the open game and do not switch to another mode before the mission is completed, the commander gets double the reward.
That is, if the player is not in a squadron or wings, he can not choose open play?All it really needs is player matchmaking. There are already wing bonuses.
CGNAT, Firewall, Blocking make the purpose of this "reward" obsolete.Flying in an open world exposes the commander to additional risk.
Suggestion:
If you take a mission in the open game and do not switch to another mode before the mission is completed, the commander gets double the reward.
I would recommend dead horse No One OP. Its a very good vintage.
Would the OP like to see the stick menu?
Why does the game have a restriction on single flights in the open game?Being in a wing already magically multiplies bounties, bonds, combat merits and even lets you progress simultaneous wing missions with the same kills/cargo. How much more of an advantage versus solo players do you need?
It doesn't.Why does the game have a restriction on single flights in the open game?
What does the single player get in open play except increased risk relative to playing with allies?It doesn't.
It also doesn't punish playing with others by dividing the reward between the participants.
The frisson of playing among other players who may attack at any time - which is optional, as other players are optional in this game. Those who don't enjoy PvP, or even the possibility of PvP, don't need to play in Open to affect mode shared game features.What does the single player get in open play except increased risk relative to playing with allies?
the majority of players already play in Open - so surely you should be looking for reasons to balance up the modes by encouraging people into solo. Don't want Open to be overloaded with even more peopleWhat does the single player get in open play except increased risk relative to playing with allies?