Not a doom thread by any means, more like a serious question.
Many Bugs, some that have existed for Years, some even Game breaking, are not adressed, do not get fixed or get failed fix attempts never to be mentioned again, cost to much ressources to fix.
Console is canceled, many, MANY cosmetics are still broken after a year. Lighting is still broken. Heck not even the normal combat Music in space works correctly after almost a year.
No new Ships, no playable (or rather somewhat playable) Story like with the Guardians or the Goids. The Performance is still down the toilet.
Is Frontier not willing to put enough money into Elite to get it into a good state anymore? Is the Code just to broken to be fixed?
What are your genuine opinions on this matter?
Have a good day
Hey Einar,
Loved this game and the almost Serious game and Arcade quality game mixed together was a real benefit. Difficult game to get going in but my god once you got going and got better ships etc. then phenomenal, although a bit grindy in places.
Owner -Devs, give These lads and lassies a phone and have an honest non-monetary conversation as to how to save your product. You'll be back to making a bit of cash again sooner rather than later, if that's your preponderance.
I hope this doesn't get redacted as I am showing an example of a team who
are not predominantly fixated on income or share holders or eejits who have gotten somewhere they shouldn't be and then make decisions, but want to produce a playable, enjoyable, a wee bit shallow at times but trying hard to fix things.. Game..
Take this as an example of an update, no faff? no fluff? -
- Fixed a number of issues that prevented pirates from attacking planetary buildings with the correct behaviours.
- Fixed a general issue that caused pirates to attack planetary buildings too frequently.
- Pirates will no longer attack players who are underground, underwater, or in their own base.
- Pirates no longer attack planets in low conflict systems.
- Fixed an issue that could cause the pirate raid warning message to display when there was no pirate attack incoming.
- Fixed an issue that caused pirates to deal too much damage when shooting at the player on the ground, and for the player to receive ship-related warning messages when hit.
- Fixed an issue that caused pirate raid markers to fail to clear from buildings when the raid ends.
- Fixed an issue that caused smuggling items to sell at an incorrect markup in regulated stations.
- Reduced the effectiveness of the Positron Ejector against starship shields.
- Hauler starships can now upgrade their cargo inventory to a greater capacity than other ships.
- Fixed an issue that could cause items in the ship cargo inventory to be incorrectly cleaned up when sold.
- Fixed an issue that caused repair kits to be too expensive when purchased with tainted metal.
- Fixed a number of glitches and other visual issues with player capes.
- Fixed an issue that caused squadron ship engines to be very loud while flying in formation.
- Fixed an issue that caused the solar ship engine vents to constantly flap open and closed in the inventory menu.
- Fixed an issue that could cause the camera to be out of focus when repairing or installing ship technologies while onboard the ship.
- Fixed a number of instances of missing audio effects.
- Fixed an issue that caused the starship utility menu to open on the wrong option.
- Improved the appearance of freighter fleet warp-ins.
- Fixed a collision issue with the wings of Solar class starships.
- Trader ships now use the red hostile target arrow on the starship HUD if they are attacking the player.
- Fixed a crash related to pirate spawning.
- Fixed a crash related to the player frigate fleet.
- Fixed a texture streaming memory leak.
- Fixed an issue that could cause screen flashes in space at low framerates
This is almost all the current issues addressed, but there will still be some.
Clever wording for some larger issues but dealt with just the same.
Please, Please, Please make Elite Viable again, it is and always will be a phenomenal platform. Maybe go back to basics and also be completely Open and Honest with your community.
A story line might be-
Your pilot has collided with a Thargoid scout during your last jump, please reboot to access- ship................ "remote access acquired"
Reboot.
Computer voice-
Your lower extremities have been damaged, flight only operation and therapy for you My lads and lassies for at least 8 months and also bed therapy (if you have one in your ship) for the proceeding 6 months after your bedrest.
The Thargoids have been secretly amassing their Armada and have surrounded us... this has limited all jumps greater than an 8 system area to be lethal unless in a close group with heavily modified equipment, Pease help us save humanity..kbzzzt..
Who knows what grind we'll find if/when we get through mankind's current Extinction level Thargoid incursion.
Just a thought.
Regards
Pug