1. Nope. 100 ARX for beer, 500 ARX for liquor. I want buying Lavian Brandy for IMMERSHUN to be a commitment. You buy real drinks for money, right? So this is just adding to the realism. So immersive!I’m starting to warm up to the arx idea, but with the following;
1. drinks cost arx (but are really cheap, like 1)
2, consuming a drink increases some other stat for you that does not help you win, but is desirable somehow… what could that be? (Need you help with this)
3. You should be able to buy drinks for others, this would be a great way to reward friends for help, respect an enemy for their skills in combat…. Etc…
2. Since ARX are a premium currency that cannot be used in any way that provides a gameplay advantage, the logical choice is a drunkenness stat. Each drink you buy temporarily increases screen blur, motion blur, color bloom, and a random X-Y axis jitter on movement and headlook. Drinking more than 100 ARX worth of drink per hour causes your COVAS to lock the controls of your ship to prevent you from flying drunk until you naturally fall below the 100 ARX threshold. Drinking more than 700 ARX worth of beer or 1500 ARX worth of liquor within a single hour causes your character to vomit on the floor of the station, black out, and wake up at the nearest penal colony with fines. So immersive!
3. If points 1 and 2 were implemented as I envision, this would count as a very strange form of PvP.