Did frontier removed Settlement Defense Plans?

3 months playing with alt in colonia region and I saw SDPs only as mission data (1-2 times). Not sure how was planned rarity of this thing, but it definitely feels like user unfriendly setting :D ... luckily in colonia region I can fully ignore this thing rarity ...
 
Yeah, I've lost track of how many months (year or more maybe?) that I've been taking missions, doing it the "organic" way. 10 so far.
When I deliberately look for them, can't find them. Certainly one of those stupidly rare items. Thank God it's not a gatcha or it'd be criminal.
 
Do not forget, that the only mod you get for the settlement defence plans is two engineers, and with the exception of headshot, all the other mods are available from other engineers.

In Colonia, Odyssey engineering is much easier as the unlocks do not require SDPs.

Steve 07.
 
Do not forget, that the only mod you get for the settlement defence plans is two engineers, and with the exception of headshot, all the other mods are available from other engineers.

In Colonia, Odyssey engineering is much easier as the unlocks do not require SDPs.

Steve 07.
Sadly.. I'm a completionist. LOL.
 
Wait.. there's actually a single mod that makes a weapon silent outside and inside? (Which is how it should have been in the first place since low-no atmospheres wouldn't carry sound or muffle it anyway).
If I had that I would completely revamp my assassin rig
 
As a completionist you have a long term goal. No cheating by buying from others, as once you have them the game is, completed?

Steve 07.
How about I put it like this. If I'm reading a novel and I come to a part in the book where the same paragraph keeps repeating for pages and pages, I'm not so OCD as to read every single repeated paragraph to get to the end. I'm going to see if I can't thumb forward to where the story continues.
Really not seeing how buying from someone else "cheating"? I'm giving them credits (which takes time to earn) and I'm getting an item (which takes time to find). We've both spent our time in the game and he wants credits and I want an item. We exchange our time spent for what we want and go on our way.
 
How about I put it like this. If I'm reading a novel and I come to a part in the book where the same paragraph keeps repeating for pages and pages, I'm not so OCD as to read every single repeated paragraph to get to the end. I'm going to see if I can't thumb forward to where the story continues.
Really not seeing how buying from someone else "cheating"? I'm giving them credits (which takes time to earn) and I'm getting an item (which takes time to find). We've both spent our time in the game and he wants credits and I want an item. We exchange our time spent for what we want and go on our way.
Apologies, my meaning (meant to be friendly banter) was not that you are cheating, just that you were denying yourself gameplay by taking a shortcut. I was thinking that once you reached your goal, you would have little incentive to continue to play.

Steve 07.
 
Wait.. there's actually a single mod that makes a weapon silent outside and inside? (Which is how it should have been in the first place since low-no atmospheres wouldn't carry sound or muffle it anyway).
If I had that I would completely revamp my assassin rig

No, there isn't.
 
Apologies, my meaning (meant to be friendly banter) was not that you are cheating, just that you were denying yourself gameplay by taking a shortcut. I was thinking that once you reached your goal, you would have little incentive to continue to play.

Steve 07.
I think the 34+ million carrier upkeep is plenty incentive. I'm just filling in the gaps.
 
Apologies, my meaning (meant to be friendly banter) was not that you are cheating, just that you were denying yourself gameplay by taking a shortcut. I was thinking that once you reached your goal, you would have little incentive to continue to play.

Steve 07.
I've bought a few mats from bartenders and it tends to be the mats to unlock the engineers like opinion polls & SDPs which are extremely rare.

In 4 months of playing Odyssey I've yet to find any Settlement Defense plans and I must have run dozens of foot missions, reactivations, massacres, assassinations etc

If I see someone selling SDPs (which I haven't yet) I will definitely buy them, but here's the thing, you have to go on Inara to find them and even then they are extremely rare, and if you do see them there is no guarantee that when you get there they won't have already been sold, so it's almost as rare as trying to find them through gameplay.

I don't see the attraction of using what little time I have to play ED on frustrating myself trying to find something that has a tiny % chance of spawning. With everything else I'm happy to acquire mats through gameplay loops. It seems FD want to continue with the punishingly low RNG chance to find certain mats...I don't find that engaging or an incentive to play...quite the opposite. Hence, FD put the bartender mechanic in the game.

By your logic, should we also not use material traders? Would that also be considered taking a shortcut?
 
Frontier (accidentally or otherwise) made SDPs a LOT rarer. I think it was around update 6 that they 'fixed' relogging surface Points of Interest. The Irregular Markers with the crashed skimmer has a roughly 5% chance of dropping an SDP. A few hours of relogging and you've got enough. Mind-numbing, but at least it's relatively regular, and comes with a LOT of manufacturing instructions (I had like 90 by the time I got the necessary SDPs).

The mission-related irregular markers ONLY spawn a crashed SRV though, that you can relog, but does not have the data port.

I'd like a 3-month trial period with unlocked max cap prices for odyssey data and see where stuff levels out. This rather than a common exploration journal you could find on any HAB port, having the same price as an SDP, which you might find once in dozens of hours of 'organic' gameplay.
 
About that relogging of surface POIs problem... go to the station's ship mission menu and try to find a "Liberate bootleg liquor"-mission.
This type of mission often spawns a setting with two skimmers and as long as you don't fetch the mission items (via SRV) you're able to relog as often as you want or can stand it and download data from the skimmer ports. Not the most elegant solution but chances are high for that mission setting. 🤷‍♂️

To ease ones pain some distraction in form of a TV series or whatever your liking is, is absolutely helpful... ;)

Just sayin'...
 
Again, I stumbled across some just last night because I took a takedown mission at an industrial anarchy base in one of the systems that I'd previously prepped for farming, and there they were in the security datapoint.

You want to farm SDPs?

Find a system with a high security +++ settlement (the devs have explicitly stated that it's the difficulty level of the setlement that affects the spawn rate, not anything like government type or state) that happens to have a security data port, preferably one that's easy to access if you don't have to care about killing anyone that gets in your way.
Boost the anarchists until they get into a war with the owner, then fight for the anarchists at that settlement.
The settlement will become anarchy, then you can farm it to your heart's content.
If it's the industrial settlement with a single large pad, even better since you can get weapon and suit schematics out of the ops room, manufacturing instructions out of the lab and production rooms, and ionised/compression-liquefied gases out of the industrial lockers and power plant.
Personally, I raid that base layout for all those goodies, the SDPs are just a nice bonus.
 
I finally managed to get the last five. To do so required a lot of FAIL...
Found missions where the objective was to "Download the Settlement Defense Plans from a data port". Got the SDP and then.. whoops, hey guys, ran into issues, gotta abort. >.> Seems like FDev caters to being unscrupulous to advance yourself.
Oh well, unlocked and on to other things.
 
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