Also fun to go back through the RSI stretch goals as well.
3 million - Squadron 42 will feature 35 missions.
SQ42 still SQ404
4 million - A new star system will be added to the game for every $100,000 pledged
Only 100k for each new star system? Wow! That's like CIG's operational expenses for 1 day. Just waiting for those pipelines to be finished and the content floodgates will open wide!
Same stretch goal...
Professional mod tools will be provided free to all players.
LOL
13 million - Command and Control Center – Supervise the battle from the deck of your Idris or Destroyer (class TBA) with advanced C&C packages that allow you to tie all of your ships together and assume central command from the 3rd seat.
Yeah, that hasn't happened yet.
14 million - Hibernation Mode: for the explorers out there, we will add the ability to save and resume while you are out in space. When not in combat, power your ship down, hit the bunk, and exit the game safely until you can resume your journey.
Depreciated due to 30Ks.
17 million - Exclusive star system for pre-launch backers. Only players who support the game before its launch will receive the computer coordinates needed to allow their jump drives to access this system.
19 million - Manage Space Stations – Players will compete to own and operate a limited number of space stations across the galaxy.
How's that going?
21 million - Salvage Mechanic: Salvage isn’t an aside: it’s a career, with its own mechanic, story tie-ins and universe-shaping endgames. Search the galaxy for a host of valuable and interesting secrets using both the flight and FPS components. Discover the secrets of the ancient Hadesians, locate valuable components and cargo… or go down in history the first to make contact an entirely new alien race!
Ah, CIG's old nemesis, salvage.
27 million - Banu Merchantman unlocked
Amazing, and people kept buying BMMs, they literally got millions from additional sales of it, yet 9 years later, still not released. One of the things i love about the scamminess of this project. Ships were alledgedly funded through the stretch goals, yet CIG then had the gall to additionally sell those ships to backers, despite them already being paid for.
Remember how CIG said 100k per system? By the 36 million stretch goal its now 1 million for a new system! They did a string of ships for 1 million each, then a string of systems for 1 million each.
40 million - two new systems
So these two only cost 500k each??
Its in the 40 million region they start to get really silly with the goals, just throwing random stuff in for a million a pop. Its not like they ever did some sort of analysis of what they were offering for each goal though anyway. Nobody was saying "Ok, to do this it will require X amount of dollars", they just made it up as they went along.
58 million - 10,000 UEC – In honor of the goal, we’re giving 10,000 UEC to every backer that you can use for upgrades and flair in the Voyager Direct Store. I’d advise you hold on to the creds: we’re going to have some cool configurable weapons and other upgrades for Arena Commander in the near future! 10,000 UEC may not seem like a lot, but at this stage in the game it actually means we’re giving our backers several million dollars to outfit their ships!
Give CIG 1 million, they will give you some virtual cash in return!
And lest we forget...
And then at 65 million, 8 year ago, it stops. I guess it was at this point CIG realized it didn't matter what they promised, that backers would keep giving them more and more money anyway, especially if they were buying spaceships, so the goals stop. Didn't stop CR on video promising more and more stuff every time he appeared, especially with 10FtC where he effectively said yes to every single question.