ship interiors - will they happen

I play ED:O on Frontier's platform. I don't see a reason to change it to Steam atm. I have no idea what the split is for ED on Steam or Frontier. There's probably a lot of old timers (like me) who don't launch it from Steam.
GL HF
I launch 4 accounts from the Frontier launcher & 1 from Epic. None from steam. (although I do have in excess of 400 games on steam, but ED isn't one of them!)
 
I launch 4 accounts from the Frontier launcher & 1 from Epic. None from steam. (although I do have in excess of 400 games on steam, but ED isn't one of them!)
LoL, whyever you would choose to do that ...
Well XD guess for the same reason why one would decide on opposing promises like Ship Interiors to be kept right 😉 ?

Much more importantly though:
... a ship which ends up not being popular just gets ignored (and can potentially be tweaked a little), whereas a headline feature which ends up not being popular is a much bigger failed investment of time and harder to fix.
It has always been a viable solution to do Ship Interiors "Ship by Ship". Yes it would most likely exclude most of the more traditional ways of introducing them, such as a full expansion, but so what? It could in fact harmonize with the current design-direction if they for example, were to be introduced behind a pay-wall initially in the Arx-Store, and then released for free after a few months. Most certainly not exactly what I would "prefer" or even neccessarily consider a "good" idea if compared to some of the other options, but absolutely viable nevertheless, AND it would likely come with the added advantage of giving the developers more time to do a better job.
... Actually ... the more I think of it, the more of a better idea this seems :unsure:
 
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I'm launching from Steam, simple convenience, as patching through Steam is fast and goes on in the background. Steam doesn't even know I have Odyssey, because I bought it through the Frontier website, but that doesn't matter. The launcher knows I have Odyssey, so I get all the features fine. I wonder what would happen if I actually bought Odyssey on Steam, but I won't pay money to find out, and I don't want to scum it and refund it after I've found out.
 
I play ED:O on Frontier's platform. I don't see a reason to change it to Steam atm. I have no idea what the split is for ED on Steam or Frontier. There's probably a lot of old timers (like me) who don't launch it from Steam.
GL HF
If that is important, Steam is the only way to purchase ARX through PayPal at this time. If you want to get ARX directly from Frontier, the only payment method is a credit card or a debit card with online functionality.
 
What are the alternatives?
EA? EPIC? Blizzard?
None of the above. And not Steam either.

You’re probably too new to know but ED was originally only available from Frontier directly and only accessible from their launcher. That’s how I bought it, installed it, updated it and played it since 2014. And that is the way (the simplest, least middlemanny way) it shall remain. Steam is superfluous to me, as are all the other platforms when it comes to playing ED.
 
None of the above. And not Steam either.

You’re probably too new to know but ED was originally only available from Frontier directly and only accessible from their launcher. That’s how I bought it, installed it, updated it and played it since 2014. And that is the way (the simplest, least middlemanny way) it shall remain. Steam is superfluous to me, as are all the other platforms when it comes to playing ED.

Wherever possible I buy my games direct from the developers website and not through a third party, if I think a game is worth paying for then the developers should get as much of my payment as possible and not have some other party profiting from their hard work. Sure some game are only available from Steam, and for some small developers that may be the only way to get their game out to the public, but if you can buy direct that's what you should do. Also purchased from the FDEV website in 2015 I think it was, just after Horizons released.
 
Problem is, in some ships, there isn't the space to move.
A simple solution for single seat ships is to exclude them from walking about the cockpit.
But, I seemed to recall there was more room in some of the small ships than I thought. They are not canopy access ships. Each one has a door or hatch in the back.
ED SW Interior1.jpg

The SW is the smallest I've seen. The DBX below is fairly roomy for a single seat ship.
ED DBX Interior1.jpg

I don't care if the single seat ships have interiors or not. I rarely fly them anymore. The SLF (iirc) is more like a current time combat fighter plane ... but I may be wrong, its been a long time since I sat in one.
There are several space ship games that don't have cockpits like this; specifically Everspace2 (my latest "I am my ship" game) iirc. So why model the ED ship cockpit or bridge in the detail the devs did without some plan for future implementation.

I enjoy reading both sides of this argument. This thread has been quite interesting.
So ... have a great day
 
A simple solution for single seat ships is to exclude them from walking about the cockpit.
But, I seemed to recall there was more room in some of the small ships than I thought. They are not canopy access ships. Each one has a door or hatch in the back.
View attachment 436092
The SW is the smallest I've seen. The DBX below is fairly roomy for a single seat ship.
View attachment 436093
I don't care if the single seat ships have interiors or not. I rarely fly them anymore. The SLF (iirc) is more like a current time combat fighter plane ... but I may be wrong, its been a long time since I sat in one.
There are several space ship games that don't have cockpits like this; specifically Everspace2 (my latest "I am my ship" game) iirc. So why model the ED ship cockpit or bridge in the detail the devs did without some plan for future implementation.

I enjoy reading both sides of this argument. This thread has been quite interesting.
So ... have a great day
In my case, I only flew small ships so I wouldn't feel trapped in the seat of a large ship that, in theory, would obviously have interiors. When you fly a fighter or a small ship, you don't feel the need for interiors, although I do see enough room to move if the seat rotates and leaves you facing the door. Unfortunately, if you want a multipurpose ship with more capacity, you have no other option than to use a larger one.
 
One of the issues with ship interiors as a DLC is the old one of fracturing the player base even more, we already have Horizons (live) without legs and all that goes with it, we have Odyssey (live) with legs and etc, then we would have Ship Interiors (live), the question is could we have Odyssey and Ship Interior players playing together, or would Ship Interiors give them to great and advantage over Odyssey players so we have to set up a third group so the player base in live is now separated into 3 fractions, Horizons, Odyssey and Ship Interiors.
Perhaps Frontier might use the same solution as last time, with Odyssey rolled into the base game?
 
Perhaps Frontier might use the same solution as last time, with Odyssey rolled into the base game?

As someone also posted above, the games have two different age ratings, so that would push the base game into a higher age rating, not sure how to get around that one although that would probably be the preferred option.
 
Always wanted this and atmospheric planets, even water worlds with big rigs to land on if land was too complicated to implement. I think ship interiors would be great but its more of a feature to add icing to the game when its core features are complete. I do hope they do this one day as I've been playing this game from the very start and have seen how great the game has progressed.
 
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