bridge

  1. F

    Things we all want for JWE3!

    Hi, this are the reasonable things i want for JWE3: Elevated path or bridges: I think this would bring an awesoma chane to the parks. I would love to have bridges that go over water or even over lagoons. A lagoon-based attraction—Something like a tour through the lagoon—either a tunnel where...
  2. E

    Bridges, high walkways lagoon decorations for paths

    Hello Frontier, Thank you for taking the time to review this idea. I know there has been a lot of talk about bridges and high walkways, but we wanted share with you how it could be implemented. Recently we put out a video with the help of mods (we know!) on how they could be implemented...
  3. Ilokelesia

    Pathways Expansion (Including Lagoons Fix)

    Considering how tour tracks can snap onto paths as crossings now with JWE2 I feel like it's time to make the pathways system more interesting. The main implementation I think would be to have paths snap into a bridge tool when placed over water. As of now you can only build around water or just...
  4. Cmdr John Lyn

    Colonia Bridge Project third phase should take a radical turn

    Brewer Corporation is enhancing the travel corridor to Colonia, but details about the project’s next phase remain uncertain. Business-related newsfeed The Tau Ceti Journal published this feature: “There’s no doubt that Brewer Corporation always thinks big. It has enjoyed huge commercial...
  5. Rafaelkarat

    Bridges

    Will we be able to lay paths over rivers and lakes? is really an addition I would like to see in the game.
  6. Matt Bower

    ARX Purchasable Hub/Bridge Interiors for Fleet Carriers

    Well, I know. Maybe carriers won't have on-foot places, but maybe they do in the future. Anyway, this could be a nice thing to have, if we could get a default interior, then have the option to change it to have other styles. Connection to the carrier's windows and the bounding box for the hub...
  7. F

    Einstein Rosen bridge or "wormhole" travel ?

    Not sure if this has already been discussed but something ive been thinking about as i spend alot of time out in the black is how much more intriguing and exciting it would be just by adding a hand full of traversible wormholes ! This would be within the ethics of the game as its based mostly on...
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