careers

  1. Cosmo

    Integrate more Playstyles for Colonization

    The system colonization beta has only 1 viable playstyle: hauling supplies and materials. This is a monotonous activity. Many people dislike hauling especially for 100s of hours. So activities should be added to integrate other careers. For example: Combat = defend or escort NPC traders from...
  2. Old Duck

    Borann is the WORST thing to happen to ED in a long time!

    To contrast my other thread of mine about the lovely pirating opportunities that Borann brought to the game, I'm now encountering one of the major flaws of Borann (and perhaps mining in general) - the devaluation of credits. Things that used to make feel like I accomplished something no longer...
  3. Zeklandia

    Add a career planning system: Pilots Federation Advisers

    Recently, I heard someone (probably ObsidianAnt, who are we kidding) mention how the Pilots Federation could be a much larger part of the game than it currently is. That got me thinking. I quickly remembered the career chart put together by CMDR Qohen Leth, and how I had thought it would be...
  4. D

    Make Fuel scooping fun again

    When I first discovered the fuel scoop years back, I thought "Awesome! Never pay for fuel again!" I immediately went to circle a nearby star and watch my fuel gauge rise while keeping an eye on my heat and maintaining a steady speed so I didn't fall out of the corona or take heat damage. That...
  5. O

    A smugglers life for me: Thoughts on improvements to smuggling

    My first introduction to smuggling in Elite Dangerous was the Robigo Mines slave runs. At the time I was using my cobra mkiii to ship 24T of slaves back to the bubble as fast as possible while avoiding NPCs at almost every star and speeding away as fast as an unmodified cobra mkiii could when I...
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