diplomacy

  1. B

    Thargoid Accord and The Great Honkaning!

    (Thargoid accord event) On February 20th 3311 a group of commanders went on an expedition to system Witch Head Sector IR-W c1-9. On this historic day we sent our first message to the Thargoids via thargoid sensor probes who continuously take in data from the surroundings. They have all be...
  2. XenosAurion

    Fdev, I have an idea to communicate with Thargoids (reposted)

    First off, I apologize, this is a repost. I put this in PC but someone suggested I bring it here instead. I have an idea! Certified tinfoil! So, the Thargoids got their name from first contact when we saw an alien ship with the word "THARG" on it's hull. We haven't seen communication like that...
  3. XenosAurion

    Fdev, I have an idea to communicate with Thargoids!

    I have an idea! Certified tinfoil! So, the Thargoids got their name from first contact when we saw an alien ship with the word "THARG" on it's hull. We haven't seen communication like that since likely because it was a hell of a coincidence, but what if it's because we got better at fighting...
  4. L

    Player faction pre conflict negotiations? (Suggestion)

    Add a feature which would allow 2 player factions with impending conflicts to resolve the conflict within the pre-conflict build up day. The ability to avoid a war, concede an asset or have a system non aggression pact for a set amount of time determined by players, breaking pacts would have a...
  5. Justinian Octavius

    Powerplay: Diplomacy screen to vote for who is a Power's Allies is needed

    The hard coded Powerplay allegiances no longer reflect how the game is being played (eg Yuri Grom is an ally of the Imperial Powers but the game does not recognise this). As such imho there needs to be someway for those pledged to a Power to change its diplomatic status. It would therefore be...
Back
Top Bottom