game-design

  1. BRUNN

    Frontier's target audience (for Elite)

    Based on the company's actions, I defined Frontier's target audience (for Elite): - Played the 1984 Elite, Elite II or Elite 3. - 40 years + - Want a difficult game to learn (lots of hidden information) - But easy to play (no challenges) - Retired (or almost) is a joke [noob] Who isn't the...
  2. Vurrath

    Indiscrimination in Utopian dbling of C.bonds, allowing bad-expansion-target cheats, rewards!

    the doubling system in Utopia, that is MEANT to be used by genuine Utopian Cmdrs, to support and back factions that will strengthen it and are logical / appropriate for the Galactic Power, are able to be exploited by ingenuine, CHEATING, players, that regularly try to cause us to attempt...
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