head-track

  1. L

    Adjustable Head Tracker Camera Axis Rotation

    Setup: 3 monitors, Head Tracker. I want to be able to change camera motion such that when playing, I can lock or severely limit the Z axis rotation (Z Up I assume) and/or have the ability to adjust rotation of any axis on a curve to limit said rotation, but keep the detection of my full head...
  2. PANTHER STARFORCE

    Unclamp XYZ movement for Head-Track IR systems

    Why do you allow full range of movement for VR users but artificially restrain Head-Track IR? I've heard rumors that clipping issues are to blame... but you seem not to care about the clipping, headless character model, etc... when a VR user decides to get up and walk around the bridge of...
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