=> Add the possibility to swap modules on ship by loading a player defined configuration ("myCombatLoadOut", "myMinigLoadOut", "MyKnittingLoadOut"), instead of swapping modules one by one.
Each ship should come with 3 loadout slots, allowing us to save a configuration. So long as the modules are where that ship is, we should be able to select that loadout and have everything be placed where the loadout saved them. Having to manually change things up in a ship is frustrating and...
Hi,
I haven't played Elite for about 2 years, not since I crashed my ship on the return journey after several months of exploration, then got griefed in my T6, and my X52 joystick broke and the customer support basically didn't want to know... (it was a bad day) ... so, traumatised, I put down...