mines

  1. geoffrey.hdt

    How to use mines offensively in PvE?

    Hi commanders, I have been PvE testing a reverb cascade mines build without much success. The goal is to use them offensively to take down the shield of my target the same way as with torpedos (which I can do very successfully). What I have tried so far: Position myself in front of the...
  2. AWACS_SkyKnight

    Better Mines

    This is a suggestion for an overhaul of mines. Currently, these weapons are interesting and can be fun to use, but have no real value in combat and only truly serve as toys. Some players are skilled enough to lob mines into ships, and traders occasionally use mines, but these are rare...
  3. L

    NPC Piracy: NPC miner ship blows itself up, leaving the player no way to stop it.

    I honestly figured this was a bug and initially submitted this as a bug report, but it got rejected with a "By Design" tag somehow. Anyway, this hardly seems like proper gameplay. The current most effective NPC piracy system requires you to take down the NPC's shields, module snipe their...
  4. F

    Missile launchers, Mine launchers, and Torpedo launchers rework

    These modules need rework. To make them useful basically, and to offer them unique tactical flexibility and certain limitations. Below are my ideas...
  5. P

    Newcomer / Intro Are mines worthwhile for trading vessels in 3.0.3.

    Upon being interdicted, I usually beat the “mini-game” & outmaneuver the pirate or submit and boost away. No problem. However, I saw a vid on YouTube recently and a trader was using shock and regular mines to either blow up or to throw off the attacker. I thought I would try it out for fun but...
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