monotonous

  1. Northern Paladin

    Way to wreck a great concept....

    I really wanted to love colonization. Really did. It was a great way to expand participation and ownership in a game that has obvious and annoying time sinks. I can list them if you would like. Repetitious game play, absolutely grind worthy reputation efforts, silly resource gathering, having to...
  2. D

    The GRIND. Why it hurts the player experience and turns away new players. (For Devs)

    I will start by saying that i have put a decent amount of time into this game for someone who plays it more casually. I started playing this game a while ago and back then it was a lot of fun to work your way up, upgrading as you go and discovering the systems at play and how to do all the...
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