new mechanics

  1. G

    Skin Combo Saving

    One feature request I have is a "skin combo saving system" of some kind. JWE2 has a lot of interesting combos of skins and patterns that you can mix and match. So much so that I myself made a huge document of what combos I want per dinosaur. I tried testing with the favorite skin/pattern...
  2. C

    Suggestions for creative freedoms, sandbox options and mechanics

    Hello I have this suggestions I think Frontier could intregate them in the next free update 7. Creative freedoms •Each plant as decoration •Each terrain texture in all maps •Each vegetation pincels in all maps Sandbox options •Scient instant tasks •Figths without deaths •Panic state optional...
  3. zoosaurus

    Brainstorming HOW aquariums could work!

    Today I had a serious case of "thinking in the shower" :D Todays episode: Aquariums! 🐠🐠🐠🐠🐠 What is this about? This thread is just for us to brainstorm about HOW it could be done realistically and closely to current game mechanics without seperating PZ from a potential qquarium game, it is...
  4. C

    Ideas for mechanics and mechanics of JWE 1 for JWE 2

    Each idea has a description and a justification for it to be integrated into the game, some ideas have content from JWE 1 because I think it would be nice to bring those elements back. Transport animals from a hatchery instantly Description: Option for the three types of hatcheries that do not...
  5. Exeider

    Unified Limpet Drone Control System and Drone System Revamp

    Unified Limpet Drone Control System and Drone System Revamp. I would like to propose both a revamp of limpet system and how they behave and function as well as a Unified Controller. I thought on this for a while and I realize there are classes and grades to consider, and multi crew...
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