So, here's my suggestion for how non-lethal combat could look like, specifically as a reason to introduce ship-interiors and boarding action.
Damage Models
First off, damage models would need to be altered.
For ships, hull points should no longer explode your ship upon reaching 0, but...
While grinding for mats, my only choice currently (or at least often) seems to be murdering NPCs. Also, a lot of missions require you to tactically murder some NPCs to not lose your cover. I'd rather see an option for non-lethal takedowns, e.g. when using electrical charge or melee attacks. To...
Voice 1 - "ACU Building - Online. Rapid response unit deployed. Observe non-lethal protocols."
Voice 2 - "Roger control. Deploying non-lethal countermeasures. Control, we have eyes on the asset."
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This is audio taken from the launch trailer. Does this mean we are going to have...