pips

  1. D

    Newcomer / Intro Speed vs Shields for emergency pip management for small ships?

    Having gotten into a fight in HighRes where I was clearly outclassed and having to run for my life I was curious if it was more valuable to put pips to shields (SYS) or to speed (ENG). I could split the difference but I’m not sure that will effectively workout in an emergency situation...
  2. SergMx

    Ship Builds & Load Outs Shields and 4 pips in SYS

    I always thought the theme did two things: 1. Keeps the SYS from being depleted when the shield is replenished. 2. Increases the amount of shield resistance. But I am told that it does not increase the resistance of the shield and somehow increases the power of the shield, I do not quite...
  3. G

    Pips set to four systems, and two weapons on returning to ship from SRV

    Even when the distributor is switched of this is still the case?
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