player retention

  1. Cosmo

    Low-Tier Pre-Built Ships to Retain Newbies

    The prerequisites to outfit a ship and do cool activities is too complex and time-consuming. Consequently, too many new players quit after a few days, because the barrier to enjoy fun gameplay is too high. The pre-built ships are a big improvement to quickly help newbies do enjoyable career...
  2. [VR] Goooost

    A massive fix to boredom and a purpose for crew, both with one stone.

    Hi. I've suggested this before, I'm sure, but perhaps I never explained it in a way that truly conveyed how completely game changing this simple feature would be and how vital it would be to player retention. So here I go again. The change would be that a player can switch to one of their...
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