just wondered if this was expected? we seem to be having this problem a lot lately being unable to add experimentals to CG gained modules.
There was a work around for most players for the CG FSD's that same work around does not work for the CG PP's from colonia bridge 4
Good morning!
I suggest implementing a method of manual repair of the powerplant while landed and disembarked. The inability to repair the powerplant is a serious lack of functionality which seriously impedes long-range exploration and the overall experience. One should be able to shut it down...
On my power output and usage panel I show 76%, but there is a small red exclamation point icon to the right. (See imgur image link.) What does it mean?
https://imgur.com/a/6DridaI
Greeting commanders,
As the title suggests, I completed the mission getting all the scans from 11 systems. A word of warning, I did not note the specific combinations needed to scan all obelisks for the following reason:
After some preparation I set myself out to the region with a 28 system...
Greeting commanders,
As the title suggests, I completed the mission getting all the scans from 11 systems. A word of warning, I did not note the specific combinations needed to scan all obelisks for the following reason:
After some preparation I set myself out to the region with a 28 system...
I think the vultrue needs a small balance change in regards to its optional modules
I think the number of modules are perfect for a more dedicated fighter and don't want more modules.
But I think the sizes need a little tweaking.
Basically I think one of the size 1 modules should be changed...