Did a spot of core mining last night, my first since maybe 6 weeks ago.
I eventually spotted that the collectors now fly in a (weird :)) circular pattern beneath the ship when not busy. Must be new with Trailblazers I guess?
But the very first thing I noticed was the noise. OMG. They are so...
The ambient sound management of peeps laughing and screaming need to be corrected please because the screams and laughs sounds are playing continuously just by the fact you have peeps on a coaster even if this coaster is stuck on a station and not moving anymore (when multiple trains, coaster...
Is anybody having difficulty with the sound options? Something seems very off and I've always noticed this but always thought I just don't have the switches toggled in the correct sequence.
So the top part, Master Volume, that seems to work OK. The sound is either on or off.
Then it's gets...
The game has amazing music, but I’d love to hear more variety and new tracks. I’d gladly buy another music DLC! I’m sure many others feel the same way!
So sound in space is one of those comments that comes up from time to time here with regard to this being a "realistic" space sim. It's usually chalked up to no sound in space would be a bit boring from a gameplay perspective. I won't at all challenge that sentiment. However, I really do...
Hello all.
I have found the orca have a nice sound effect when we boost (the same ding as “fasten your seatbelts” in an airplane).
I would love to see the same sound effect for all passenger ship.
Plus if possible do the same as in an airliner for the jump (supercruise or hyperspace jump) like 3...
With tenuous atmospheres coming in Odyssey, should we expect some kind of vapor cloud / shockwave when flying faster than... whatever the speed of sound is in the medium you're flying through? I don't think this is the same as Earth's at approx. 340 m/s.
And should we be expecting atmospheric...
I just discovered something that's been in 'plain sight' the whole time.
The galaxy has a sound. In amongst the rumbling of stellar furnaces and the static of radio sources, it's almost choral.
I've always said the sound design in this game is the best I've ever heard, but this is just over...