system colonisation

  1. M

    Planets in the system have disappeared

    In my colonized system (Col 285 Sector ZX-M b22-2), 70% of the planets have disappeared. Unfortunately, no screenshots of the system map have been preserved. There should be more planets after these two, but they have simply vanished.
  2. G

    I could really use some Help with my system

    I am trying to colonise my system so i can name each station after my children and grand children. I have played Elite since it first came out on my ZX Spectrum and thought it would be nice to leave a system with my family names so if anyone would have a littlr time to help me alomg it would be...
  3. C

    Terraforming in Colonization systems.

    I know this is likely going to be an update in the future based on it seems Fdev have been avoiding touching Terraforming Candidate. But it would be nice to be able to start the Terraforming process in systems we colonize. Though if we are able to finish Terraforming a planet. I'm guessing this...
  4. R

    An Opening to Project Starlane

    Welcome Commander! This is Project Starlane. We are a community of system architects dedicated to creating a lane of colonized systems through the galaxy to allow everyone else to colonize the furthest reaches of our Milkyway without having to build out one system at a time from the bubble...
  5. James Razor

    Request to add more variations for Ocellus and Orbis Ports to choose from as system architects

    One of the bigger disapointments for me personally was the lack of choice when it comes to the Ocellus and Orbis Versions we can build as Architects. Even the Store Cosmetic Section shows different versions from what we currently can actually build. As such, I request that the various versions...
  6. WINGBACON

    [INDEPENDENT] SPACE QUEST IS RECRUITING!

    ================================================================= We are a New Colonisation Squadron seeking to help with colonisation efforts across the Galaxy! If you are interested in helping others Colonise then we would love to have you join...
  7. STARVOID

    Calling All Pilots — Support the Construction

    Calling All Pilots — Support the Construction of Gaze of Acheron! Commander vSTARVOIDv is building a Coriolis-class starport named Gaze of Acheron, located in Col 285 Sector ED-G b25-1 — a remote system at the edge of the Bubble, under the banner of Imperial Corsairs. 🛠️ We need your help! The...
  8. C

    Simple solution to system sniping

    Add a short grace period for new colonies to let their architect be the only one capable of using colonisation contact to make new claim from that system. It can be 15 minutes or even 24 hours. This won't slow down colonization. Any colonization effort that would such timeout if a highly...
  9. CMDR GFJake

    Colonisation Suggestion's | Port Services | Prison Colony ships

    this is a really simple one. let us use left over T3 points to purchase additional "contacts" for our ports. Such as: Material Traders, Tech brokers, Fleet Carrier Admin (all related services) really its sort of self explanatory why this would be a good idea, for those wondering why tech...
  10. kepler68

    T3 Construction: Fleet Carrier Dock

    A T3 orbital construction that costs 2 points, costing around that of a coriolis to build. This is a specialized dock for a fleet carrier. Whenever the system architect jumps their carrier to the same object, it will automatically arrive in the dock. This has two advantages: It reduces the...
  11. ZULU OSCAR OSCAR LIMA

    Impose A Limit To Tier 1 Outposts In Systems (Outpost Griefing)

    So, Outpost Grieing... What is it? When a Player or Group setup Outposts in a Line, or Chain, just to get to a System that they actually want. When does this occur? Usually, when a Player decides that they want a specific System, due to its characteristics. This can be due to the presence of...
  12. C

    Best place to put a Coriolis port for a High-Tech system?

    After looking for a system to colonise and finding one that's good enough, I realize it's more suited for Extraction/Refinery because of HMC planets but I really want to make it High Tech. As a second economy, I don't know yet. I was thinking either A1, A3 A or A5 E. Unfortunately none are...
  13. R

    Any Sir Terry Pratchett Fans?? часть 2

    Здравствуйте, FDev. Просим обратить Ваше внимание на систему "HIP 74290", а также район, окружающий её, и принять меры для соблюдения ранее данных обещаний/договорённостей. Для соблюдения коих требуем: Заблокировать/запретить/закрыть системы, окружающие систему "HIP 74290" для возможных...
  14. L

    Automate some of colonisation efforts

    I know this saying 'no pain no gain', but the way how currently colonisation works is not sustainable. Neither good for CMDRs nor for the game itself. This reddit post inspired me to write here. A suggestion to tweak colonisation mechanism further. A bit of background So far we see many...
  15. W

    Solist and the pain of finding a good system

    I'm kind of frustrated.. I can't manage to find a decent system with at least 1 landable planet. I was looking for hours for a system I could colonize, but regardless how far I went, whether every good system is gone or I find useless ones. It's a chore to have to fly to a contact, just to...
  16. EWanderer

    Colonisation Station Economies

    Colonisation. On paper a dream come true. In reality, a confusing and unintutive mess lacking the proper documentation and or controls to be more than a fancy way to put your name into the game. I already left some notes on the lackluster documentation of system variables in the Pilot's...
  17. I

    Colonization Ease Of Use

    A couple of thoughts when it comes to managing colonies. As I understand it, there is no journal ledger for colony materials, therefore we cannot create third party tools to help with tracking what is needed for instillation completion. (Like we have with the ED Odyssey Material Helper Tool...
  18. TheTerrorDragon

    Destroy station/settlement

    I have placed an orbital structure in space but have not yet started to fill or build it, but would like to delete/destroy it again. How can I delete the structure?
  19. TheTerrorDragon

    Can I combine high-tech with military?

    I have now finished building the Apollo Station and would like to go bounty hunting in the system at the rings of the planets in resource mining locations. However, I'm not sure if I have to go 100% military to generate these resource mining sites (dangerous) in my system. And I would like to go...
  20. Z

    Possibility of demolishing buildings

    I propose to give players (architect) the ability to demolish objects built in the system, without returning resources and money for their construction.
  21. Dlljs

    Need help with colonization? Project Akivili can help.

    Greetings Commanders! It’s been a week since system colonization began. Since then, there’s been a gold rush of Commanders rushing out to make their permanent mark on the galaxy. And that came with the realisation for many, particularly solo Commanders, of just how significant of an undertaking...
  22. W

    Changes are needed for making claims at new outposts

    I just spent 12 hours straight grinding to daisy chain out to a star system I wanted only to have it stolen by someone else who was camping out waiting for my last load at the colonization ship. That felt really bad. It’s like ganking has been added to my solo/pve world, but worse. Getting...
  23. V

    Construction requirements matrix

    Here are construction points and requirements for all construction types EDIT - I adjusted landing pad info to reflect reality OUTPOSTS Tier 2 points required Tier 3 points required Tier 2 points given Tier 3 points given Required facility Outpost commercial 1 Outpost industrial...
  24. T

    How to aid deployment process?

    Do we know how to get our station spinning and out of the "Deployment Phase" I finished my Coriolis the other day and want to get it fully operational. I have built a Relay station and am now doing a medical installation to drive into High tech. I have tried to deliver commodities to the...
  25. Cosmo

    System Colonization: Pessimistic View

    Beyond the hype for system colonization, there remains a pessimistic view: Here's each colonization step and feature colored green (good), red (bad, boring), orange (neutral, unknown): Find a free system to colonize. (yay) Buy a claim from the Colonisation Contact for lots of credits. (yay)...
  26. Cosmo

    System Colonisation Questions and Concerns

    A few questions and concerns about system colonisation: Building diversity - we can place existing assets. How do they prevent the settlements from looking the same or too similar? Building upgrades - when a settlement grows can the buildings get bigger? Settlement size - how large can a...
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