transactions

  1. L

    Squadron contracts

    I have an idea to enable a feature whereby one squadron could create a contract to complete x action for y credits. I.e. squadron A is a trade focused squadron with few combat specialized commanders. They want to hire squadron B to protect their ships from station 1 to station 2 with less than...
  2. Mimix

    Reconsider Player to Player Transactions

    I understand the stance Frontier has on transferring credits between players, since this would cause a problem with gold sellers and possibly spoil new players. However, with a few restrictions these issues could easily be mitigated: Introduce a cap on the amount of credits that can be...
  3. R

    Ability to sort transactions scree

    could it be possible to have a feature so the transactions screen sorts your transaction by distance to the system it requires you to go to. so say you’ve just accepted a few missions, the transactions screen will show them in order from top of list the closest to you and the more further away...
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