travel

  1. Uthael

    Improve on travel routing and refueling

    If you're transporting a lot of goods or passengers, you might want to do it without a fuel scoop. More transport room = more profit. The same trip with longer jumps (Fast Route) drains exponentially more fuel than what an Economic Route would drain. I just saw my destination 5 jumps away in...
  2. L

    mamba as a new research ship

    hey guys i've been playing elite for quite some time now (1000+ hours) and i have to say that in all the time i've been playing i haven't gotten more aesthetic satisfaction from flying the mamba because it's round, huge and most importantly the uncovered cockpit gives me real pleasure from...
  3. Heart Kicker

    Elite Dangerous Travel Guide v1

    Hi Cmdrs, It was a little tiring, but very good. I hope it has been a useful content. I will publish a new version, if there is something you want to add, you can comment. Thank you o7.
  4. M

    Unusual nature (for me at least) stellar desert?

    I have heard of T Tauri deserts and seen small patches where they as stars they can be can be an issue, but i found something new to me today, a region roughly 500ly spherical and of very low stellar population, where nearly every star in map search is either a white dwarf or a neutron star. I...
  5. Baklavah

    Game needs a "very long range" jump option, and I have a solution.

    A utility mount (or an optional internal). One that draws on a special fuel type. If a utility mount, requires a specialized fuel tank for the fuel which can be crafted on the fly or purchased at stations). If an optional internal, would have a built in tank for use with the functionality. Now...
  6. D

    Dromi (IOS) to Sothis w/ no fuel rod possible?

    Hi, new here, and I just started playing Elite Dangerous. I'm planning to travel from a system near Dromi to Sothis, which is around 107 jumps. Today I travelled around 16, before needing to fuel; 91 jumps left I realised I had no fuel rod, so couldn't get fuel from the stars. I had to rely...
  7. J

    Add possibility to land on a system directly to a specific star, nearest to destination station

    Some trading is a waste of time. Sometime happens that I reach a system, and the target station orbits around another star far, far away from the one next to me. Since I don't see any reason for the interstellar jump to arrive always at the same star in the same system, I'd like to have...
  8. Spidaman1991

    Wormhole Travel

    I just had an interesting idea! Imagine, someone discovers a wormhole that can be flown through, and come out on the other side of the galaxy! I think that would be the coolest thing. Maybe have it come out at a random destination or maybe certain ones have fixed exit points. Curious what...
  9. Soifua

    Engineers ED Engineers Travel Distance Chart

    It's always been a little frustrating trying to plot a route between engineers, especially right after picking up a new ship and outfitting it when everything needs to be engineered. So I made a little chart to see the distances between all engineers. Presented for your consideration: The ED...
  10. F

    Einstein Rosen bridge or "wormhole" travel ?

    Not sure if this has already been discussed but something ive been thinking about as i spend alot of time out in the black is how much more intriguing and exciting it would be just by adding a hand full of traversible wormholes ! This would be within the ethics of the game as its based mostly on...
  11. n13L5

    Please 2 separate target locks for destinations vs targets like ships, USS

    There's nothing more annoying than always loosing your destination lock - any time you'd like to scan a ship or determine the type of a USS that popped up along the way. If we had two separate target locks: - one for items you can dock with or stars or planets, - one for all other types of...
  12. A

    Very limited quick travel (or if you will a galactic highway to Colonia)

    Hi First of all I feel like traditional quick travel, as seen in most RPGs, in Elite would certainly break things horribly. As such what I'm about to suggest is in no way unlimited or entirely free form quick travel. If you want that make another thread. First some backstory to explain why I...
Back
Top Bottom