I must say, 1.2 is a huge step in the right direction for combat cash earners.
Resource extraction points are a lot more fun, lots going on and the police are flying like aces.
In 2 hours, I've probably enjoyed the game hands down more than all the other combined game time put together.
Not once did a random police ship fly into my attacks, police ships now work great.
I felt like I was actually contributing to help keep the system safe from pirates.
Wanted Federal drop ships, Clippers etc, ships I hardly ever see and more so before, if I did see a Clipper i boosted away as fast as I could.
Now I can help chip away the enemies, collect some nice rewards, $50-$60K and also when I handed in, I cashed in 5 different faction bounties for $700K profit.
Now if I could only find a gun runner willing to rearm my ship, I could stay here all day.
Still no Global chat but hey now that bounty hunting is actually a profession, I will stay happy in my Viper.
Good job
Resource extraction points are a lot more fun, lots going on and the police are flying like aces.
In 2 hours, I've probably enjoyed the game hands down more than all the other combined game time put together.
Not once did a random police ship fly into my attacks, police ships now work great.
I felt like I was actually contributing to help keep the system safe from pirates.
Wanted Federal drop ships, Clippers etc, ships I hardly ever see and more so before, if I did see a Clipper i boosted away as fast as I could.
Now I can help chip away the enemies, collect some nice rewards, $50-$60K and also when I handed in, I cashed in 5 different faction bounties for $700K profit.
Now if I could only find a gun runner willing to rearm my ship, I could stay here all day.
Still no Global chat but hey now that bounty hunting is actually a profession, I will stay happy in my Viper.
Good job