I didn’t really know where to post this in the forums, so I hope this is the right place [happy]
After the 1.6.1 update which speedily came along from the devs, I have noticed that the concrete ground texture that came with 1.6 (and was used by many in the community to fill in spaces between paths) has been replaced by a darker, almost asphalt texture that makes it almost pointless to use.
It was this texture that allowed large, flowing path networks to work, especially working with terrain. Before the update, it let my park flow nicely like this:
And now, this:
(Sorry for the skewed image, I had to screenshot it off Discord)
It seems like an unnecessary change in the update and takes away one of the most important features of the 1.6 update especially when creating realistic parks. I would love to see the ground texture return to its original colour or, preferably, be replaced by a texture that is identical to the light concrete path. It’s amazing how much a small texture can revolutionise the game!
I hope this can be resolved soon!
-TheMagician
After the 1.6.1 update which speedily came along from the devs, I have noticed that the concrete ground texture that came with 1.6 (and was used by many in the community to fill in spaces between paths) has been replaced by a darker, almost asphalt texture that makes it almost pointless to use.
It was this texture that allowed large, flowing path networks to work, especially working with terrain. Before the update, it let my park flow nicely like this:

And now, this:

(Sorry for the skewed image, I had to screenshot it off Discord)
It seems like an unnecessary change in the update and takes away one of the most important features of the 1.6 update especially when creating realistic parks. I would love to see the ground texture return to its original colour or, preferably, be replaced by a texture that is identical to the light concrete path. It’s amazing how much a small texture can revolutionise the game!
I hope this can be resolved soon!
-TheMagician