This is exactly what is being changed, security status is going to be able to be affected, though it can currently it really has no effect, and smuggling to low security system...well that is where I would expect smuggling to be profitable, it isn't like Han Solo ran smuggling runs to the big secure planets risk free is it?
Hrm, and cops begin arriving?
As said I have tried, it was a _LOT_ easier then I thought it would be then, I can't imagine a lot has changed.
Maybe it is down to expectations?
I expect that smuggling and pirating in a high security system will be very...very..very hard, it is after all high security.
Medium less so, low security, even easier, and anarchy being a dream for a pirate, which also would mean that it would give pirate factions a reason to try to spread their anarchy factions to other locations that are high profit?
Thing about Anarchy systems they don't bring any benefit to traders so there are no reasons to trade in them. If anything if you make a system anarchy (which is real god damn hard with a popular legal trade route since whoever is in charge will stay in charge) it can ruin a trade route that relies on 2 specific goverments being in charge.
I tried to blockade LTT 8517 to bring another goverment into action that would give even more profits in the trade route but that didn't happen because it was near impossible to work around all those clueless traders in solo let alone the stupid ones in open who are told to stay away while we try to make it more profitable but don't and just switch to solo.
I'm not sure what you were pirating or who but I've certanly not had such luck on Xbox.
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