Frontier have stated many times that they will never introduce "Pay To Win" elements to this game, and I believe them.
I believe them because they're like us - first and foremost, they're gamers, and there's nothing us gamers hate more than P2W ruining an otherwise awesome game, am I right?
Well unfortunately, Frontier have done just that. They've added P2W to Elite - albeit I believe totally unknowingly and without any sinister motives. In fact I think the opposite is true - it's FDev's enthusiasm for this great game that has caused them to come a cropper here.
What am I banging on about?
NPCs. More specifically, the fact versions 1.6 AND 2.1 of Elite share the same NPCs.
NPCs in 2.1 are currently ridiculously overburdened with Engineer-specific features, because they're the new shiny and Frontier are justifiably pleased with them. But FDev's enthusiasm to include all the good stuff and showcase all that shiny led to the crazy instadeath bug we recently witnessed. So - we've been told that Engineered weapon "special effects" are being removed from NPCs, but we are also told that 'standard' modifications to all modules will remain. This means that people playing 1.6 are now facing ships with features that are only available to players of the 2.1 version - including of course the new Enhanced Performance Thrusters.
So basically by doing that, Frontier have made combat in Elite P2W. If the same player has both 1.6 and 2.1, he will ultimately fare better against NPCs with his 2.1 account because he can kit out a ship with Enhanced Performance Thrusters and Engineer mods that are simply not available to him on his 1.6 account.
But as I say, I don't believe this was a conscious thought on FDev's part. I think it's more a case of being an "Inverse-Paywall", as it were.
With a standard Paywall, content is locked away behind a paid barrier. But what's happening here is that content that should be locked away is being allowed to leak out. Players who are flying v1.6 should not be facing ships with abilities from 2.1 because 2.1 is unavailable to them.
You see the distinction?
There are three solutions to this :-
1 - make all 1.6 players buy 2.1
As desirable as that may be, it's clearly totally unacceptable because that really is P2W!
2 - create a separate, parallel galaxy for 1.6 players where the NPCs do not have 2.1 only modifications and abilities.
Not exactly what you'd call practical really, especially when we consider the whole "offline mode" debacle which essentially centred around that exact topic.
3 - remove ALL Engineer mods from NPCs
Sadly, that's the only sensible solution to prevent very valid accusations of Elite "going P2W".
It's also a logical solution, because game lore itself describes Engineers as mavericks, a shady undergound group who work behind the scenes, close knit with others of their kind, and catering to a very exclusive clientele. Unfortunately at the moment, that exclusive clientele apparently consists of the entire galaxy's NPCs...which rather makes a mockery of the whole 'rare maverick' Engineers concept really, doesn't it?
Anyway, there you go - just my thoughts.
I certainly don't suspect FDev of any wrongdoing in this matter, but it does seem to be an oversight that really must be addressed before any more negative media attention gets drawn to our beloved game! :S
I believe them because they're like us - first and foremost, they're gamers, and there's nothing us gamers hate more than P2W ruining an otherwise awesome game, am I right?
Well unfortunately, Frontier have done just that. They've added P2W to Elite - albeit I believe totally unknowingly and without any sinister motives. In fact I think the opposite is true - it's FDev's enthusiasm for this great game that has caused them to come a cropper here.
What am I banging on about?
NPCs. More specifically, the fact versions 1.6 AND 2.1 of Elite share the same NPCs.
NPCs in 2.1 are currently ridiculously overburdened with Engineer-specific features, because they're the new shiny and Frontier are justifiably pleased with them. But FDev's enthusiasm to include all the good stuff and showcase all that shiny led to the crazy instadeath bug we recently witnessed. So - we've been told that Engineered weapon "special effects" are being removed from NPCs, but we are also told that 'standard' modifications to all modules will remain. This means that people playing 1.6 are now facing ships with features that are only available to players of the 2.1 version - including of course the new Enhanced Performance Thrusters.
So basically by doing that, Frontier have made combat in Elite P2W. If the same player has both 1.6 and 2.1, he will ultimately fare better against NPCs with his 2.1 account because he can kit out a ship with Enhanced Performance Thrusters and Engineer mods that are simply not available to him on his 1.6 account.
But as I say, I don't believe this was a conscious thought on FDev's part. I think it's more a case of being an "Inverse-Paywall", as it were.
With a standard Paywall, content is locked away behind a paid barrier. But what's happening here is that content that should be locked away is being allowed to leak out. Players who are flying v1.6 should not be facing ships with abilities from 2.1 because 2.1 is unavailable to them.
You see the distinction?
There are three solutions to this :-
1 - make all 1.6 players buy 2.1
As desirable as that may be, it's clearly totally unacceptable because that really is P2W!
2 - create a separate, parallel galaxy for 1.6 players where the NPCs do not have 2.1 only modifications and abilities.
Not exactly what you'd call practical really, especially when we consider the whole "offline mode" debacle which essentially centred around that exact topic.
3 - remove ALL Engineer mods from NPCs
Sadly, that's the only sensible solution to prevent very valid accusations of Elite "going P2W".
It's also a logical solution, because game lore itself describes Engineers as mavericks, a shady undergound group who work behind the scenes, close knit with others of their kind, and catering to a very exclusive clientele. Unfortunately at the moment, that exclusive clientele apparently consists of the entire galaxy's NPCs...which rather makes a mockery of the whole 'rare maverick' Engineers concept really, doesn't it?
Anyway, there you go - just my thoughts.
I certainly don't suspect FDev of any wrongdoing in this matter, but it does seem to be an oversight that really must be addressed before any more negative media attention gets drawn to our beloved game! :S