There's an obscene amount of quality of life improvements that need to be made.
Why does the launch animation at the dock work so slow? Tedious after 500 times.
Why do you i have to open up contacts, find the person I was scanning with my k-warrant scanner, then look into contacts, then look to see if he's got a bounty on him? Breaks immersion, tedious.
Why does the nav plotter reset to economical every time?
"Play your way." Not really, play dope wars in space and haul goods all over or make my no real progression. Combat doesn't scale at all. not like there's a purpose to getting a bigger ship anyway. The only thing it does is let you haul more cargo from X-Y. I could take my 22 mil asp to a resource collection point but after a while, clean people I didn't shoot randomly turning red to me gets a little old. And tedious. Frontier, you've really made it hard for me to stay in combat, which is what I want to do. "play your way."
There's almost 0 player interaction and no purpose to doing anything. The conflict zones sound really really exciting until you realize that its just green and red ships flying around aimlessly while you spend more money killing them than you get out of them. 3k combat bonds? what a joke. We sit on voip and play together but the only benefit is keeping the boredom at bay whlie we play Elite: Docking Simulator 2014. I got a bunch of people to buy this game, now I'm getting a bunch of clanmates not to until it's more than what should be a 30 dollar early access game on steam.
This game promised way more than it delivered, especially calling itself 'multiplayer.'
Why does the launch animation at the dock work so slow? Tedious after 500 times.
Why do you i have to open up contacts, find the person I was scanning with my k-warrant scanner, then look into contacts, then look to see if he's got a bounty on him? Breaks immersion, tedious.
Why does the nav plotter reset to economical every time?
"Play your way." Not really, play dope wars in space and haul goods all over or make my no real progression. Combat doesn't scale at all. not like there's a purpose to getting a bigger ship anyway. The only thing it does is let you haul more cargo from X-Y. I could take my 22 mil asp to a resource collection point but after a while, clean people I didn't shoot randomly turning red to me gets a little old. And tedious. Frontier, you've really made it hard for me to stay in combat, which is what I want to do. "play your way."
There's almost 0 player interaction and no purpose to doing anything. The conflict zones sound really really exciting until you realize that its just green and red ships flying around aimlessly while you spend more money killing them than you get out of them. 3k combat bonds? what a joke. We sit on voip and play together but the only benefit is keeping the boredom at bay whlie we play Elite: Docking Simulator 2014. I got a bunch of people to buy this game, now I'm getting a bunch of clanmates not to until it's more than what should be a 30 dollar early access game on steam.
This game promised way more than it delivered, especially calling itself 'multiplayer.'