Trading in open is a lot harder than trading in solo or PG. You have to have a open focused build, which requires engineers and sacrificing cargo space. You also have to actually deal with gankers harassing you. Overall, its a lot more risk and effort to trade in open.
Thats why I propose that the game rewards players for playing in open by giving them 10-20% of their trade (and mining) profit in trade dividends if and only if they never enter solo or PG from the time they acquire the commodity to the time they sell it. This would significantly reward players in open (or compensate them depending on how you look at it) while not being OP, as its not much more than replacing a shield generator with a cargo rack, which is what you do if you want to maximize profit in solo or pg.
Inb4 carebears.
Thats why I propose that the game rewards players for playing in open by giving them 10-20% of their trade (and mining) profit in trade dividends if and only if they never enter solo or PG from the time they acquire the commodity to the time they sell it. This would significantly reward players in open (or compensate them depending on how you look at it) while not being OP, as its not much more than replacing a shield generator with a cargo rack, which is what you do if you want to maximize profit in solo or pg.
Inb4 carebears.