1080 ti, what settings to keep largely solid 90fps?

Completely new to VR here. I jumped all in a couple of weeks ago. I have a VR capable desktop and HTC Vive. I have been browsing on and on and getting frustrated by the confusing answers. Many threads are out of date as far as graphic settings for this game in VR. Most of the "guides" are a year old, and it feels like many things have changed since then. For example it seems that the SS settings in steamVR have changed, and even the ingame settings for ED has changed. Even youtube has failed to turn up a good guide for ED that is recent.

There are a ton of posts " I got a 1080 ti, everything on ultra, SS 2.0 , 90FPS solid in stations" and I roll my eyes because alas that is not possible on my PC!!! I replicate that and I barely get 40FPS!!!

These are my specs : (HTC Vive HMD, Saitek x52 pro HOTAS)

Graphics Card: Gigabyte GeForce® GTX 1080 Ti Gaming OC 11G, Overclocked +125 Core, +350 Memory clock, 120% power limit, 90c temp limit. Temps at idle (~39-40c, Temps underload at 50% Fanspeed ~65-66C)
CPU: Intel® Core™ Processor i7-6800K Six-Core 3.40GHz 15MB Intel Smart Cache LGA2011-V3, Overclocked to 4.2 GHz, CPU temps don't exceed 55C under load.
MOTHERBOARD: MSI X99A Tomahawk RGB, USB 3.1 Type-C, Dual Intel GbE LAN, 3x Gen3 PCIe x16, 2 PCIe x1, 1x M.2 SATA/PCIe or U.2 port
MEMORY: 32GB (8GBx4) DDR4/2400MHz Quad Channel Memory (GSKILL Ripjaws V), Running XMP profile 2400MHz
POWERSUPPLY: 850 Watts - Corsair CSM Series CS850M 80 Plus Gold Certified Modular Ultra Quiet Power Supply
HDD: 480GB SanDisk Z410 SSD + 5TB SATA III Hard Drive
HDD2: 1TB SATA-III 6.0Gb/s 32MB Cache 7200RPM HDD
FAN: DEEPCOOL CAPTAIN 120EX 120mm Radiator CPU Liquid Cooler w/ Copper Cold Plate
CS_FAN: 3X 140mm Thermaltake Riing 14 Series High Static Pressure 140mm Case/Radiator Fan
CAS: Cooler Master MasterCase Maker 5 Mid-Tower Gaming Case with FreeForm™ Modular System, USB 3.0 Type C, Window Side Panel
SOUND: HIGH DEFINITION ON-BOARD 7.1 AUDIO

Now with that being said. I have installed ED profiler to help tweak my settings.

I have read in some places to enable "re projection", other places recommend disabling. Some recommend To use Super sampling in Steam VR, and leave ingame settings at 1.0. Others leave Steam VR alone and Use HMD 1.5-2.0 and ingame SS to 0.75-1.0.

To add to the confusion, some say reflections / shadows should be low in VR, others said Ultra. Some say Galaxy map should be high, others say it is a gpu killer and should be low.

I did get a unanimous feel that AO should be disabled. Some kept their SMAA for AA, others turned off.

I think I have practically a near top of a the line desktop short of going SLI, and getting an 8700k cpu, neither of which I read is helpful to VR much.

I did benchmark my system and Firestrike bench:(21 258)

https://www.3dmark.com/fs/13886245

So I know my PC is not hamstrung by some setup issue.

Please I just need some guidance. Thanks a bunch.
 
Hi.

You only need to reach 45. ASW will do the rest. For it works perfectly. Hmd at 2.0 an all ultra settings except ao off.
 
So what do you do? What are your settings in game?

i can post a pic later, but reasonably high.
it just collapses for me when I activate supersampling or hmd-q so I currently run at 1x.

I just signed on the dotted line however and ordered a i7 8700k build that I shall put the 1080ti into.
I suspect that shall unlock a fair more performance.
 
I use these settings:

578xO
6VOXlDl.png
 
DON´T USE SLI IN ELITE DANGEROUS

Massive frame drops in stations and up 30-40% less performence vs a single gpu.
I´m so annoyed that i always have to turn sli off before playing Elite, also try the game with hyper-threading off (CPU), was giving me a smoother expirience too.
 
Thanks for that! Your settings are unexpected. Almost every guide / comment I have read suggested disabling Bloom / Ambient occlusion / Blur. Any reason why you kept those on? Do they add significant graphical improvement for you?

I have them on as well (and i am using a 1080ti).

- Bloom can brighten the view in an unpleasant way, but it gives more realism for me. Looking directly into a sun or a searchlight has to hurt :p
- Ambient occlusion brings more contrast into the picture. It might be nuances, but it makes close up objects more believable.

I also recommend setting shadow quality to the highest possible setting. It enhances planetary landings a lot, because you get distant shadows in craters, which you won´t get in high settings.
If i had to choose between Bloom, Ambient Occlusion and Ultra Shadows, i would definitely choose the shadows.

My settings are everything on and maxed, with terrain load 100% shifted to the GPU and HMD quality set to 1.5.
Unless you plan to PvP in ice rings, near stations or with lots of players, you are totally fine. Playing in a private group with 3 friends or solo never gave me any problems.

I get nausea easily and these settings still don´t give me any. I had a GTX 970 before and played on VR medium settings and i wasn´t able to play for longer than 2 hours max.
Since the 1080ti and maxed settings, i can play indefinitely without any nausea.
 
I have them on as well (and i am using a 1080ti).

- Bloom can brighten the view in an unpleasant way, but it gives more realism for me. Looking directly into a sun or a searchlight has to hurt :p
- Ambient occlusion brings more contrast into the picture. It might be nuances, but it makes close up objects more believable.

I also recommend setting shadow quality to the highest possible setting. It enhances planetary landings a lot, because you get distant shadows in craters, which you won´t get in high settings.
If i had to choose between Bloom, Ambient Occlusion and Ultra Shadows, i would definitely choose the shadows.

My settings are everything on and maxed, with terrain load 100% shifted to the GPU and HMD quality set to 1.5.
Unless you plan to PvP in ice rings, near stations or with lots of players, you are totally fine. Playing in a private group with 3 friends or solo never gave me any problems.

I get nausea easily and these settings still don´t give me any. I had a GTX 970 before and played on VR medium settings and i wasn´t able to play for longer than 2 hours max.
Since the 1080ti and maxed settings, i can play indefinitely without any nausea.

I can agree on most points here, but in the rift I notice very little between Ambient Occlusion at low and high.

For the most lately I have been running with these settings:
yhmkszu.png


But I got hit with the W10 fall update last night and it seems to cause an fps drop after a little while, so currently dropped down to these.
Other than that I seem mostly fine. *fingers crossed*
P0DDGwI.png

I will see what I can bumb up later.
But right now I'm mostly just sitting on the puter hitting refresh on my i7 8700k based order.
 
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I can agree on most points here, but in the rift I notice very little between Ambient Occlusion at low and high.

For the most lately I have been running with these settings:
https://i.imgur.com/yhmkszu.png

But I got hit with the W10 fall update last night and it seems to cause an fps drop after a little while, so currently dropped down to these.
Other than that I seem mostly fine. *fingers crossed*
https://i.imgur.com/P0DDGwI.png
I will see what I can bumb up later.
But right now I'm mostly just sitting on the puter hitting refresh on my i7 8700k based order.

Are you not using any supersampling at all? I thought it makes a huge difference as far as text readiblity goes ingame. Are you using SteamVR supersampling instead?
 
O.T.
Tortorden, will you kindly post your opinion of the i7 8700k and what settings you can ramp up to when you get it please?

OP
Nice PC mate. Mine's a little behind yours and I started playing on the Rift about 2 weeks ago. Like you, I've done loads of googling and there is conflicting info. All I've done is do loads of trial and error. To my eyes, ramping up HMD to 1.5, 1.75 or 2.0 makes a big difference to picture quality. I've also noticed, due to the lower resolution and SDE, I can drop other settings to lower than Ultra and not notice any difference.

I used the frame rate checker, but I was getting hung up on the numbers. Must.... get... more... FPS.......... I abandoned it and just go with what looks good / doesn't noticeably skip frames.

I am interested in what you decide on though, I'll pop back when you update.
 
I shall.
probably post in the respective thread for the 8700k

I got nothing to do tomorrow so I might see if I can get some performance testing in to check.
like recording a bid with some overlays or what not.

I might get the kit on Wednesday, Tuesday evening maybe .Then there is the building.
I intend to use my current psu and gpu in the new build.
got a slowly smaller psu to go back in the old. etc

So in essence I shall have about three pc's to switch parts around in.

Is going to be good times.
 
I can agree on most points here, but in the rift I notice very little between Ambient Occlusion at low and high.

For the most lately I have been running with these settings:
https://i.imgur.com/yhmkszu.png

But I got hit with the W10 fall update last night and it seems to cause an fps drop after a little while, so currently dropped down to these.
Other than that I seem mostly fine. *fingers crossed*
https://i.imgur.com/P0DDGwI.png
I will see what I can bumb up later.
But right now I'm mostly just sitting on the puter hitting refresh on my i7 8700k based order.

Are you not using any form of supersampling at all for ED?
 
Well, I am not sure what you want to get with 90 fps. Most monitors display 60 fps only. Every frame beyond only heats up your PC. Older 3D equipment splitted the farmerate, so every eye got half of it. Fot a decent 60 fps 3D play on both eyes you needed 120 fps.
 
Well, I am not sure what you want to get with 90 fps. Most monitors display 60 fps only. Every frame beyond only heats up your PC. Older 3D equipment splitted the farmerate, so every eye got half of it. Fot a decent 60 fps 3D play on both eyes you needed 120 fps.

Because the HTC Vive displays run at 90HZ. So 90FPS is the ideal framerate to reach.
 
Well, I am not sure what you want to get with 90 fps. Most monitors display 60 fps only. Every frame beyond only heats up your PC. Older 3D equipment splitted the farmerate, so every eye got half of it. Fot a decent 60 fps 3D play on both eyes you needed 120 fps.

This is the VR forum dude.
 
medfreaky
https://forums-cdn.frontier.co.uk/images/frontier/statusicon/user-offline.png
your CPU RAM is really holding your 1080ti back.

I put up some impressions of my I7 8700k and performance numbers here check it out.

https://forums.frontier.co.uk/showthread.php/382503-i7-8700K-looking-good!/page4


Forgive me but I am a bit skeptical about that. While a 6800k to 8700k may buy me one step up in one setting somewhere while keeping 90 fps, I do not imagine there will be a drastic difference. The vast majority of the time my 6 CPU cores / 12 threads are barely at 30-50%. Can you please share your complete ingame settings (ED profile screen perhaps) that gives you stable 90fps, so that I can compare apples to apples?

Thanks.
 
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