Patch Notes Update Powerplay Beta 5 changelog

Status
Thread Closed: Not open for further replies.
Hi everyone,

Thanks for your patience while we updated to Powerplay Beta 5. The full list of changes are below:

Crash fixes:
- Fix cases where RouteGeometryInstance could crash if locking the instance buffer fails (OSX specific)
- Fix for when glGenBuffers() fails (OSX specific)
- Fix for occasional crash when in the Galaxy map and using the Powerplay view
- Fix very rare crash found in busy network sessions
- Fix for a crash when using limpets

Fixes/Tweaks:
- Prevent supercruise music playing over Galactic Powers screen when viewing in supercruise
- Shield Cells now usable in supercruise
- Balanced another stat that effects heat build up in the Courier
- Ignore request from UI to redeem all trade vouchers if you don't have any vouchers to redeem
- Tweaked the transition between Galaxy Map and Powerplay music
- Fix for Smuggle branches (text)
- Fix for Courier landing gear doors being closed even when gear is deployed
- Text fix for mining mission rewards
- Fix an over-speed exploit that would let people maintain maximum boost speed indefinitely in flight assist off using transverse thrust
- Fix regularly reported turret issues where a turret pushed up to maximum confusion becomes useless
- Fix for final destination lock being lost whenever player targets anything other than a celestial object
- Fixed Diamondback outfitting camera angles
- Fix for Diamondback landing gear not fully extending when deployed
- Fixes for Diamondback hitcheck, decal slot 2 and 3, and lens flare orientation
- Added slave mission variants
- Fixed Diamondback jump flare positions
- Added more chatter lines for hunter NPCs in Supercruise
- Fix for mission text inconsistencies
- Fixed typos and spelling mistakes
- Fix for Merit value not updating after delivering cargo/claiming a voucher
- Fixed camera zoom when focused on comms panel in Courier
 
Balanced another stat that effects heat build up in the Courier
Good :)

Fixed camera zoom when focused on comms panel in Courier
and good :)
 
Will this balance me being attacked constantly by AI ships attached to other powers...I think this needs balancing as it makes Powerplay almost unplayable
 
Beginning to assume this won't be a week-long beta =(

All is well that ends well, though. Keep up the great work, guys! Can't freaking wait!
 

SlackR

Banned
There is a thread discussing whether the new Beta patch fixed the graphics for the Rift?

...patch was only released 20 mins ago :)

Edit: tried it and still the same blurry graphics! :(

I don't even care if it doesn't get upgraded I just want it to be at the same level as 1.2 currently is! You can't add more text to the game and then make it LESS readable! That's just mean! :p
 
Last edited:

cmbloise

Banned
It will be. They have always released another update before release on Tuesday.

I would not be so sure this time, it's a really big update and also they haven't said a word on the release date, with the previous updates they always said the release date.
 

Javert

Volunteer Moderator
They have. Newsletter on Friday said 1.3 goes live next (this week) Tuesday.

I don't think it did - it just said "when Powerplay is released". The copied version of Michael's dev update said it was "expected to be next week" but didn't mention Tuesday and put a caveat on it, so no date is set yet.
 
Thanks a lot for the rapid updates! :)

- Added slave mission variants
- Added more chatter lines for hunter NPCs in Supercruise

Hope this is a hint about things to come: adding more mission variants and chatter lines is something that is always welcome! I always appreciate the added variety!

- Fixed camera zoom when focused on comms panel in Courier

Nice to see one of the few bugs I encountered in Powerplay already fixed. Splendid work!
 
it would be best to release it fully tested and problems resolved methinks and if that means longer timeframe before release so be it...
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom