How to make it more difficult to establish safety in Jurassic Park?
JWE is awesome... yet it could be a bit more thrilling!
Frontier, please consider the option to place/build small motion sensors, as a necessity to see/track dinosaurs on the radar.
Some considerations:
1. They work with an area of effect.
2. They need power to operate (and can fail during power outages).
3. They can be destroyed during storms. This makes you immediately lose info about dinosaurs on the radar (location, behaviour and health status).
4. They can be sabotaged.
5. They can be upgraded for a larger area of effect.
6. In sandbox, this necessity can be switched on or off.
In both the JP movie and the MC novel, the Parks' security relied heavily on motion sensors. These small boxes were scattered throughout the park and enabled to both track and count the dinosaurs. Coupled with cameras, they provided info on the behaviour and health of dinosaurs.
Here's what they looked like in the movie (credit goes to Sick Triceratops:
Motion sensors in JP):
Its easy tranqing dino's in this game. Imagine a storm destroys some of the motion sensors... having to actually look for a rampaging rex instead of quickly glancing at the radar.
Which also makes for a nice opportunity to introduce idle/patrolling rangers/ranger teams, checking certain perimeters.
JWE is awesome... yet it could be a bit more thrilling!
Frontier, please consider the option to place/build small motion sensors, as a necessity to see/track dinosaurs on the radar.
Some considerations:
1. They work with an area of effect.
2. They need power to operate (and can fail during power outages).
3. They can be destroyed during storms. This makes you immediately lose info about dinosaurs on the radar (location, behaviour and health status).
4. They can be sabotaged.
5. They can be upgraded for a larger area of effect.
6. In sandbox, this necessity can be switched on or off.
In both the JP movie and the MC novel, the Parks' security relied heavily on motion sensors. These small boxes were scattered throughout the park and enabled to both track and count the dinosaurs. Coupled with cameras, they provided info on the behaviour and health of dinosaurs.
Here's what they looked like in the movie (credit goes to Sick Triceratops:
Motion sensors in JP):

Its easy tranqing dino's in this game. Imagine a storm destroys some of the motion sensors... having to actually look for a rampaging rex instead of quickly glancing at the radar.
Which also makes for a nice opportunity to introduce idle/patrolling rangers/ranger teams, checking certain perimeters.
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