Marc_Hicks Nov 30, 2015 #41 Hadron-Higgs-Boson said: as yet, we do not have the interesting NPC's (tier 2) and at this point there is no real sign of them coming either though ship crew may be a strong first step. Click to expand... Actually, I suspect passenger missions will be the first real sign.....then NPC crew.
Hadron-Higgs-Boson said: as yet, we do not have the interesting NPC's (tier 2) and at this point there is no real sign of them coming either though ship crew may be a strong first step. Click to expand... Actually, I suspect passenger missions will be the first real sign.....then NPC crew.
Roybe Nov 30, 2015 #42 smartroad said: Cheers for that. So what we have for PP characters would be considered Tier 1 and the people we see milling around systems/stations are T3's? I'd love the idea of finding a character who you could go to for missions once you gain enough rep with that faction (from general BB missions) Click to expand... The first step of this is the 'go to system x between x oclock and y oclock and find Z NPC. This is already in the game in 1.5.
smartroad said: Cheers for that. So what we have for PP characters would be considered Tier 1 and the people we see milling around systems/stations are T3's? I'd love the idea of finding a character who you could go to for missions once you gain enough rep with that faction (from general BB missions) Click to expand... The first step of this is the 'go to system x between x oclock and y oclock and find Z NPC. This is already in the game in 1.5.