Been skimming the long patch notes. This caught my eye:
I thought they used highest rank for a long time, so does this mean a reduction in NPC threat?
I've still not experienced any combat since 2.1 but it looks like there have been some balance work put in (some might call them nerfs). So this might take a bit of pressure off...
- When determining the rank of NPC ships for interdiction, use the player's combat rank, rather than their highest PF rank, although add 1 rank if their trade or exploration rank is higher than their combat rank
I thought they used highest rank for a long time, so does this mean a reduction in NPC threat?
I've still not experienced any combat since 2.1 but it looks like there have been some balance work put in (some might call them nerfs). So this might take a bit of pressure off...