I'm nothing special combat wise, I only fight npc's but I like to think I'm competent at it. I'm noticing though that a lot of ships are out-turning my A class Vulture, with me using the mid throttle point and often some FA off.
I'm trying to work out what I'm doing wrong, I generally dogfight with 4 pips to weapons most of the time, but perhaps I need to give the engines more attention to compete in the turning game. I also noticed an NPC adder flying backwards quite a bit in a fight so perhaps I need to investigate that tactic, although I'm not very keen on the concept in a game that does the WW2 fighter combat thing so well already.
Just to be clear, I welcome the increased challenge, it was silly being able to defeat Elite Anacondas etc, but I'm not sure how to raise my game, and would welcome any advice.
I'm trying to work out what I'm doing wrong, I generally dogfight with 4 pips to weapons most of the time, but perhaps I need to give the engines more attention to compete in the turning game. I also noticed an NPC adder flying backwards quite a bit in a fight so perhaps I need to investigate that tactic, although I'm not very keen on the concept in a game that does the WW2 fighter combat thing so well already.
Just to be clear, I welcome the increased challenge, it was silly being able to defeat Elite Anacondas etc, but I'm not sure how to raise my game, and would welcome any advice.