Can't be done, hence the careful phrasing of my post. NPC blockades if triggered on specific events could add something I think, I'd be up for some high speed canyon runs in my smuggling Cobra to avoid detection and interception.
Players can be deploy via way of the bulletin board to blockade a planet. So you would intercept anyone trying to land on the planet collect the bounty
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Ya sneak ! It's how I would have worded the bait
Wish people would understand that due to the way in which the match making server works coupled with the different "views" (they're not modes) players enforcing anything isn't possible ... Yes, players can patrol a system if they wish but they can easily be avoided. Ergo, in the current set up player blockades are not possible.
That why I said a mixture of both.
Solo mode players would only come up against NPC, whether you are trying to break the blockade or enforce one.
In open play you could come across either, a player trying enforce or break the blockade or a NPC most likely a NPC.
To make any blockade of a planet effect Frontier would have to add satellites and a lot more fighters.
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