Hello Frontier.
I am writing this post as a hope you may consider incorporating some kind of commodity storage in 2.4. I am sure lot of people would love the feature. I did not see any announcement or hint of this so...
I also know this feature was asked a few times but here it is again.
I am not talking about general commodity storage nor a massive storage. Just a few spaces for "Special Items" like Unknown Probes, Artifacts, Guardian site Relics and simillar. Or if storage is out of question for now, maybe it is possible to mark those items as "non-ai-aggro" (pirates....) so other gameplay can be done while carrying them.
Some of those items are hard to find and then you need to get rid of them if you want to do CGs and other gameplay. Everyone knows what I am talking about.
But then when you want to get back to science, you need to refill again. Some are easier to get than others but it is still a big time investment.
Cheers.
I am writing this post as a hope you may consider incorporating some kind of commodity storage in 2.4. I am sure lot of people would love the feature. I did not see any announcement or hint of this so...
I also know this feature was asked a few times but here it is again.
I am not talking about general commodity storage nor a massive storage. Just a few spaces for "Special Items" like Unknown Probes, Artifacts, Guardian site Relics and simillar. Or if storage is out of question for now, maybe it is possible to mark those items as "non-ai-aggro" (pirates....) so other gameplay can be done while carrying them.
Some of those items are hard to find and then you need to get rid of them if you want to do CGs and other gameplay. Everyone knows what I am talking about.
But then when you want to get back to science, you need to refill again. Some are easier to get than others but it is still a big time investment.
Cheers.
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