2 suggestion from a new pilot.

Been flying for about a week. love the game! Great job Dev, and great Community support you guys.

#1 from the transaction screen , i'd like to set destination right from the Primary listing of missions in the queue.
right now, im hitting 1, then panning right, enter, scroll right -> open galaxy map then system map...
can i get a listing of the system right on the first page?


#2 Mining. having difficulty keeping track of where i am in any given field of rocks.
Idea: i'd like to be able to jump into a field , scan it, get a listing of all "rocks" in a x variable range of meters, then when i shoot a prospector it defines it on my "list"
AND when i deplete a Rock, it - maybe has a <rocK> listing... the showing of brackets meaning depleted... or something of that nature..

I understand the nature of programming and reducing "calls" to the server to reduce cycle and ergo lag....so the range can be limited like 100m or so or the info can be saved client side.. dunno how you smart people make this fun stuff happen.. :D

If this message has be hashed over before, sorry about suggesting things again.
Stay Frosty
 
1. No, been missing this myself. Usually I just go from the star map and hop from one marked system to the other.

2. No easy way. Usually I drop into a ring and proceed towards the planet to prevent spending another prospector on an already depleted rock. I hate it that the game - erm, ship computer - does not remember the prospector's data after the prospector is destroyed at least for a limited distance. While mining (waiting for the limpets to collect fragments), I'd like to send more of them out even though only a limited set can be active at a given moment.
 
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