20 fps with a 3080?

... while Read Dead runs in 4k/60fps ?

Any explanation? Is this a bug and will be fixed (what was the alpha for exactly?) or is that all Frontier is able to deliver?
 
It's really weird, my machine is a potato by comparison ( i5 9400F, 16GB Ram, RTX 2060) No overclocking, and admittedly only at 1080p, haven't seen much less that high 50s fps and usually locked at 60.
 
I get 60 fps too on my pretty good (but not top) rig ( i7-10700K, 2070s), 2560x1080, almost everything on ultra (shadows on high).
The are some moments though, when games starts to stutter heavy - e.g. when I get really close to a settlement in a ship and I cross some distance threshold and game suddenly loads and starts rendering all surface details and objects at once.

I crashed my ship hard a few times because of that (game becomes irresponsible to my input and there is hellova lag), luckily I decided to play OD in OVERSHIELDED ships only for now, so I survived those lithobreaking episodes.
 
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Yeh, not gonna lie... I suggested they'd optimise the build and I waited until live released to try it out and it's... failed. Miserably. Sub 30FPS (sometimes even red FPS) in CZs and I've got a machine capable of running CP2077 on ultra settings and ray tracing on ultra and that never dips below 80-100FPS...

It's just not good enough and I personally don't see much difference between this build and the one we tested, not in terms of performance.

I'm enjoying parts of the game (there's lots to do, what works is fun; what doesn't work is a growing list that is lengthening by the hour) but I think this expansion was just a little too ambitious.
 
I get 60 fps too on my pretty good rig, 2560x1080, almost everything on ultra (shadows on high).
The are some moments though, when starts to stutter heavy - e.g. when I get really close to a settlement in a ship and I cross some distance threshold when game loads and starts rendering all surface details and objects at once.

I crashed my ship hard a few times because of that, luckily I decided to play OD in OVERSHIELDED ships only for now.
I get 60FPS whenever the game's not trying to do anything at all related to Odyssey...

Concourse goes below 60FPS constantly, around 45 to 50.

And have you tried a CZ yet? Do that, turn on ctrl+F and get back :p

It's basically the same as Alpha. The recommended specs are entirely false currently.
 
Yeh, not gonna lie... I suggested they'd optimise the build and I waited until live released to try it out and it's... failed. Miserably. Sub 30FPS (sometimes even red FPS) in CZs and I've got a machine capable of running CP2077 on ultra settings and ray tracing on ultra and that never dips below 80-100FPS...

It's just not good enough and I personally don't see much difference between this build and the one we tested, not in terms of performance.

I'm enjoying parts of the game (there's lots to do, what works is fun; what doesn't work is a growing list that is lengthening by the hour) but I think this expansion was just a little too ambitious.
The release date was certainly ambitious.
 
So the low-end-faction says that the game is 50fps and smooth while on high-end the performance is teh garbage?

Then I have hope that its just a bug (or ten - but at least possible to fix)?
 
I get 60FPS whenever the game's not trying to do anything at all related to Odyssey...

Concourse goes below 60FPS constantly, around 45 to 50.

And have you tried a CZ yet? Do that, turn on ctrl+F and get back :p

It's basically the same as Alpha. The recommended specs are entirely false currently.
I had no problems with ED performance in alpha in CZs, with the exception of those few seconds when game loads all settlement objects.
After this initial "hiccup" I get playable performance again.
 
I had no problems with ED performance in alpha in CZs, with the exception of those few seconds when game loads all settlement objects.
After this initial "hiccup" I get playable performance again.
60FPS?

I find this hard to believe.

Not that "just" 60FPS is any achievement given the game's age and it's generally normal fidelity.
 
So the low-end-faction says that the game is 50fps and smooth while on high-end the performance is teh garbage?

Then I have hope that its just a bug (or ten - but at least possible to fix)?
Start from reducing shadow quality.
It also helps with "OD is too dark" problem a bit.
 
60FPS?

I find this hard to believe.
I didn't write "playable" instead of repeating "60 fps" accidentally ;)

I honestly don't remember exact alpha CZ fps and did not test CZ today yet.
Will do in a few hours and report results.
 
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... while Read Dead runs in 4k/60fps ?

Any explanation?
The explanation is that Red Dead is a simple game with cartoon graphics and physics, while Odyssey is the next-gen of photorealistic graphics and physics. Duh.

Next you'll be comparing Odyssey performance with Microsoft Flight Simulator 🤦‍♂️
 
A good advice is to check what else you got running. Odyssey doesnt seem to like to play with other things running. Outlook at some point gave me 15fps and it had crashed in the background. Browsers tends to affect performance and trigger crashes too.
 
But I am sure that i get 60 fps in concourse - had to disable any supersampling though and get back to ugly antialiasing to get 60 fps there.
 
It's not - p2p matchmaking - server related is it? Wouldn't be surprised given the hammering servers get on days like this.
I'm getting 9/10 performance (small micro stutter) but not related to where I am.

A word to the wise too .. definitely make sure GFX and other drivers are bang up to date.
 
I didn't write "playable" instead of repeating "60 fps" accidentally ;)

I honestly don't remember and did not test CZ today yet.
Will do in a few hours and report results.
The bottom line is this: Your PC exceeds recommended specs by some massive margin. If you're not getting capped 60FPS constantly, the specs are wrong and that's the end of it.
 
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