200 credits bounty, 250M credits punishment

dxm55

Banned
I frequently find myself pestered by bounty hunters. Most of the time they find me in a system where I'm clean, so when they open up on me they get landed with a 500cr assault bounty. I now have carte blanche to open up on them and the local system won't just thank me for it, they'll actually help.

I have a 10,000cr bounty. The bounty hunter has 500cr, but I'm clean in that system so the bounty hunter is blown up for enforcing the law.

The moral- Shooting anything that doesn't have a bounty gets you wanted. Letting system authorities scan you when you're wanted gets you killed. Works to your advantage sometimes too.

Until he pulls a KWS.
 
...
ED isn't forgiving game. ...

It's just my opinion and all, but it's way too forgiving. About the only thing worth any real risk is months of exploration data. Not so much the credits, but the effort.

I play as a survivalist but often wonder why I bother when the game seems to mock me for it.
 
Until he pulls a KWS.
Doesn't work, I've tried this myself. If you kill a ship with a warrant that isn't wanted in that system you claim the bounty and don't gain notoriety, but system authorities still treat it like you killed a clean ship.

Whether this should be how the system works is something for another thread.
 
I'll just address this one thing, then I'm done. Already spent too much energy trying to make a point, unfortunately I hit a brick wall which boils down to "we got used to it, it's your fault" mentality. Not that I haven't seen it before, time and again, elsewhere.

Being able to imagine them isn't the point. We can all imagine things. The point was whether there were any in game at the moment.

The point wasn't about possible ways, it was about existing ways. Point being that as there aren't any existing ways, it's not sensible to expect that the rules would be applied to you as though there were.

The point is all about realizing something could be improved and thinking of ways to improve it. It's what drives everything forward, starting with evolution and ending with whatever game we play together, with everything in between. Dismissing attempts to improve things by ignoring them because they don't exist yet is obtuse.

That's all from me, I am going to move forward and have some fun.
Over and out.
 
I'll just address this one thing, then I'm done. Already spent too much energy trying to make a point, unfortunately I hit a brick wall which boils down to "we got used to it, it's your fault" mentality. Not that I haven't seen it before, time and again, elsewhere.



The point is all about realizing something could be improved and thinking of ways to improve it. It's what drives everything forward, starting with evolution and ending with whatever game we play together, with everything in between. Dismissing attempts to improve things by ignoring them because they don't exist yet is obtuse.

That's all from me, I am going to move forward and have some fun.
Over and out.

You are the one failing to accept: it was your fault.
You are the one flying around with a bounty on your head, the left and right panels have info on your misdeeds.

There is nothing to improve, unless you want to speak about your lack of self awareness and risk management, the system works as is and fine, get used to it and own it whenever you fly around with 250m and are blown because you alt-tabbed out while docking.

Lets see if you can "move forward" and "thats all", losing some make believe stuff in a video game must be draining, if you give it any weight that is...
 
I'll just address this one thing, then I'm done. Already spent too much energy trying to make a point, unfortunately I hit a brick wall which boils down to "we got used to it, it's your fault" mentality. Not that I haven't seen it before, time and again, elsewhere.



The point is all about realizing something could be improved and thinking of ways to improve it. It's what drives everything forward, starting with evolution and ending with whatever game we play together, with everything in between. Dismissing attempts to improve things by ignoring them because they don't exist yet is obtuse.

That's all from me, I am going to move forward and have some fun.
Over and out.
Nobody is against improvments but you are putting the cart before the horse. You don't want the game to change because you want to improve it but because you don't want to admit that you made a mistake. At least that's the idea I get when I read your posts.
 
I'll just address this one thing, then I'm done. Already spent too much energy trying to make a point, unfortunately I hit a brick wall which boils down to "we got used to it, it's your fault" mentality. Not that I haven't seen it before, time and again, elsewhere.



The point is all about realizing something could be improved and thinking of ways to improve it. It's what drives everything forward, starting with evolution and ending with whatever game we play together, with everything in between. Dismissing attempts to improve things by ignoring them because they don't exist yet is obtuse.

That's all from me, I am going to move forward and have some fun.
Over and out.

Its not a case of being used to it.

Can the system be improved? Yes.

Would your suggestions improve things? No, some of it was things we moved away from.

Being unable to dock while wanted, you've pretty much ruined smugglers already limited gameplay.

As mentioned before, fines dont turn into bounties, they used to but that changed along with everything else.

The system is logical and makes sense. The biggest issue is your perception that your crime doesnt fit the punishment. Its simple though, assume this future world is zero tolerance and it does fit. I mean as mentioned before it already is a case of Wanted Dead not Alive so its not a hard jump to make
 
I'll just address this one thing, then I'm done. Already spent too much energy trying to make a point, unfortunately I hit a brick wall which boils down to "we got used to it, it's your fault" mentality. Not that I haven't seen it before, time and again, elsewhere.



The point is all about realizing something could be improved and thinking of ways to improve it. It's what drives everything forward, starting with evolution and ending with whatever game we play together, with everything in between. Dismissing attempts to improve things by ignoring them because they don't exist yet is obtuse.

That's all from me, I am going to move forward and have some fun.
Over and out.
The problem is that it seems that you don't want to admit your ignorance. Either that or you want to ignore the rules of the game and expect the game to mysteriously understand and comply with the way you think it should work.

Point 1. You had a bounty on you and you had no idea of the consequences of that, nor what actions you were supposed to take to stay safe.
Point 2. Even with a bounty on you, there are still ways to get into the station, but you didn't use any of those procedures.
Point 3. You got all sorts of messages telling you not to go in the station, but you chose to ignore them.
Point 4. You got killed within 11 seconds of being scanned because you didn't take any avoiding action. That's like saying that it's unfair that you get killed within 11 seconds when you fly into a star. If you do something reckless, you have to accept the consequences.

Please accept that what happened was entirely reasonable and was due to ignorance of how the game works. You weren't innocent. You were a criminal, even though you were a small one. You can't expect privileges for being a criminal. Learn how to be a criminal. It's perfectly safe as long as you do it right.

All you needed to say was, "Thanks for explaining what I did wrong, and thanks for explaining about stealth tactics. I can now learn by my mistakes".
 
Back
Top Bottom