Top 3 for each.
Bug fixes/amendments :
1) NPC reaction to killing a wanted is fixed, so the law don't come for me when I do my Bounty Huntin job in extract/nav etc
2) Civil war pops 'conflict zones' and local galnet lets you know about em
3) Balance 'vouchers' for 'conflict zones' so they are worth doing
New Stuffs :
1) Multiplayer (missions, joint interdictions, joint bounties etc)...this probably needs months to fix as its non-existant
2) Better comms "Hi Commander, how ya doing good ?", "yeh, hey you know anywhere that sells SFWFWF at a good price", <gone coz he docked, jumped, droped>
3) Better online info to help understand what is happening with the factions (help/story/somesuch) so you can be more immersed in local shenanaghins, i took a system (probably with others from 30/70 to 96/4 --> expansion --> civil war in neighbouring system...NO related missions, NO related news, no combat zones)
Bug fixes/amendments :
1) NPC reaction to killing a wanted is fixed, so the law don't come for me when I do my Bounty Huntin job in extract/nav etc
2) Civil war pops 'conflict zones' and local galnet lets you know about em
3) Balance 'vouchers' for 'conflict zones' so they are worth doing
New Stuffs :
1) Multiplayer (missions, joint interdictions, joint bounties etc)...this probably needs months to fix as its non-existant
2) Better comms "Hi Commander, how ya doing good ?", "yeh, hey you know anywhere that sells SFWFWF at a good price", <gone coz he docked, jumped, droped>
3) Better online info to help understand what is happening with the factions (help/story/somesuch) so you can be more immersed in local shenanaghins, i took a system (probably with others from 30/70 to 96/4 --> expansion --> civil war in neighbouring system...NO related missions, NO related news, no combat zones)