250 Credit fine for ejecting illegal cargo ????? Dumb.

I interdict a wanted ship. After i destroy his ship, i launch my collectors to collect the materials i want. (I dislike manual scooping, It's easier to just eject the stuff i don't want)
While i'm scooping up the stuff the police show up. No problem, i ejected the illegal salvage from the bad guy i just destroyed. And close my cargo scoop to make sure none of my Dumb collectors bring me more illegal stuff.

While i'm checking my materials and looking to see what's left, i get scanned by the security ships. Then i get a 250CR fine for dumping illegal cargo. ?????? :O

I know what a few may be thinking.

And no, I was not in range of the starport. I was in deep space no where near one of the ports to get fined for dumping cargo.

Does this make sense to anyone? :S
 
My guess is they thought you had the cargo and dumped it before the cops could scan you kinda like when a cop pulls you over and you dump the drugs out you still had it regardless wheather or not it was yours
 
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Dumping illegal cargo is a finable offence. You dumped illegal cargo. You were fined.
It's not that complicated.

That rule normally applies to the vicinity of a starport. Which i agree should be fined. But in deep space? From a wanted ship that was carrying the stuff to begin with. Read the post. I didn't just randomly dump the stuff.
I guess your right. It's not complicated. It's just Dumb game mechanics.
 
That rule normally applies to the vicinity of a starport. Which i agree should be fined. But in deep space? From a wanted ship that was carrying the stuff to begin with. Read the post. I didn't just randomly dump the stuff.
I guess your right. It's not complicated. It's just Dumb game mechanics.

What surely would be a dumb game mechanic would be that laws only apply near a starport, as you seem to wish? They apply everywhere in the system, and the only thing is whether you play the game as a law-abiding space pilot and therefore wouldn't break any laws regardless whether you have a chance to be caught. Or whether you are a pilot that will happily break laws as long as you can get away with it.

In deep space - you can often get away with it. But you broke the law standing in front of the cop and you're whinging?

It's like you pick up some litter in a park, you decide you don't want it, so rather than putting the litter in the park bin, you just throw it on the grass - and you do this next to the park attendant. You are arguing you shouldn't be fined for littering because it was already litter? No. You took possession, you became responsible, you littered. You should be fined. And the fact you did it in front of an rule-enforcing official...
 
So I have this ship, it's called the Pelican (kudos if you can figure out why by the time I'm done), it's an Asp Scout, and I use it as a clean-up ship. USS, combat areas, where ever there might be useful components or just plain stuff to clean up. Very handy for restocking Engineering materials. Sometimes I'll grab a cargo item, if it's good - a bit of painite or other valuable items. It's got a couple teeth too, and sometimes I have to take a bite out of an NPC that makes a pest of itself, which usually also means more things to clean up. But NPC's seem to think that we'll stop blowing them up if they drop cargo. I can't speak for anyone else, but I won't. And that means Illegal Cargo, and yes, Limpets do like to collect that too.

That's where a missile comes in really handy. Oh look, Illegal Food Cartridges, and space-cops everywhere. Bee-bee-bee-beep - boom. No more canister, problem solved. Cops don't care if you shoot canisters, so there's no problem.
 
So I have this ship, it's called the Pelican (kudos if you can figure out why by the time I'm done), it's an Asp Scout, and I use it as a clean-up ship. USS, combat areas, where ever there might be useful components or just plain stuff to clean up. Very handy for restocking Engineering materials. Sometimes I'll grab a cargo item, if it's good - a bit of painite or other valuable items. It's got a couple teeth too, and sometimes I have to take a bite out of an NPC that makes a pest of itself, which usually also means more things to clean up. But NPC's seem to think that we'll stop blowing them up if they drop cargo. I can't speak for anyone else, but I won't. And that means Illegal Cargo, and yes, Limpets do like to collect that too.
That's where a missile comes in really handy. Oh look, Illegal Food Cartridges, and space-cops everywhere. Bee-bee-bee-beep - boom. No more canister, problem solved. Cops don't care if you shoot canisters, so there's no problem.

it never occurred to me that i could simply just blow them up. LOL

I still think it's a ludicrous game mechanic. No matter what the rest of you yahoos say.
 
What surely would be a dumb game mechanic would be that laws only apply near a starport, as you seem to wish? They apply everywhere in the system, and the only thing is whether you play the game as a law-abiding space pilot and therefore wouldn't break any laws regardless whether you have a chance to be caught. Or whether you are a pilot that will happily break laws as long as you can get away with it.

In deep space - you can often get away with it. But you broke the law standing in front of the cop and you're whinging?

It's like you pick up some litter in a park, you decide you don't want it, so rather than putting the litter in the park bin, you just throw it on the grass - and you do this next to the park attendant. You are arguing you shouldn't be fined for littering because it was already litter? No. You took possession, you became responsible, you littered. You should be fined. And the fact you did it in front of an rule-enforcing official...

you don't seem to understand, the stuff was floating about in space to begin with. what difference should it make if he picks it up and puts it back. I don't completely agree that it shouldn't be in deep space but if it wasn't yours to begin with, that's stupid
 
I interdict a wanted ship. After i destroy his ship, i launch my collectors to collect the materials i want. (I dislike manual scooping, It's easier to just eject the stuff i don't want)
While i'm scooping up the stuff the police show up. No problem, i ejected the illegal salvage from the bad guy i just destroyed. And close my cargo scoop to make sure none of my Dumb collectors bring me more illegal stuff.

While i'm checking my materials and looking to see what's left, i get scanned by the security ships. Then i get a 250CR fine for dumping illegal cargo. ?????? :O

I know what a few may be thinking.

And no, I was not in range of the starport. I was in deep space no where near one of the ports to get fined for dumping cargo.

Does this make sense to anyone? :S

Easy solution to avoid this would be to turn your crimes off before the fight starts.

Not like you needed it anyway, since as you stated the police showed up after the fight ended. Turn crimes off and they won't show up when you attack and loot a wanted ship.
 
Even better, many moons ago a CMDR complained here about "adding insult to injury":


  • the guy had not unbound the key for "Jettison all Cargo".
  • He accidentially hit the key, which had to happen at some point, while inside a station
  • While jettisoning 400 odd tons of Palladium, he got fined 150 cr for each ton :p

I was still relatively green at that point and took that story as the prompt to unbind that key.
 
Even better, many moons ago a CMDR complained here about "adding insult to injury":


  • the guy had not unbound the key for "Jettison all Cargo".
  • He accidentially hit the key, which had to happen at some point, while inside a station
  • While jettisoning 400 odd tons of Palladium, he got fined 150 cr for each ton :p

I was still relatively green at that point and took that story as the prompt to unbind that key.

And a worthy reminder for all the new PS4 players out there I'm sure!
 
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