3 Weeks, 4 Ships, 1 Alien Encounter, and 0 Pythons

Just gotta give a "Hats Off" to Fdev. Even after already playing 600+ Xbox (Preview days til a bit before Horizons) hours of Elite and then taking a long break, the last 3 weeks on PC have still managed to blow my mind when during the course of Engineering my small but formidable fleet I got Hyperdicted in my Anaconda on the way to beast out its thrusters with Palin. I can't wait for The Return. I am glad I throttle way back on the grind and fly what I enjoy.

And best of all, engineers have made the FDL and Anaconda crazy fun to fly instead of being my two least favorite ships in the game. Previously I only flew Vultures or FAS for combat and a Python for multi. In fact, all 4 of my fleet turned out insane when I consider what the limits were before they arrived. A huge thanks to everyone on here who came through with advice on where to find materials, what mods to roll, what special effects work in practice and not just on paper. For anyone interested in how the ships turned out I entered all the stats of every roll into Coriolis because geek.

Imperial Courier - What started it all, primarily a Bounty Hunter & non-cargo mission runner (Jumps 30LY & goes 645m/s w/ primary FSD)
Asp Explorer - This thing is terrifyingly versatile and again, thanks to engineered thrusters not a chore to fly
Fer-De-Lance - I can't believe I used to hate this thing
Anaconda - Seriously if you told me an Anaconda was gonna do 356m/s with enough kit to crush hopes and dreams I'd have laughed at you

Lastly, I'd like to thank the Engineers and RNGesus for giving me some pretty insane rolls with pretty few attempts. Palin, I'd hide a body for you man, we go deep.
 
Back
Top Bottom