300 Cr fine = 1.9 Million Hot Module Cleaning fee - OUCH!

Someone I know ;) recently came back from muling modules around in an Anaconda to fit in their Corvette. At some point they got a 300 cr fine but before clearing the fine swapped the modules out of the Annie and put them into storage for the Corvette :x

At the end of the day before being able to fit them to the Corvette (or back into the Annie) it cost him 1.9 million to clean them.

That was a PD, PP and a FSD.

300 Cr fine.

So basically don't move modules before clearing your fines.

Is this working as intended?
 
No idea, TBH, but I know the prices for moving hot modules and ships around seems a bit harsh.

Presumably, it's all intended to stop griefers doing slippery things but it makes things kind of expensive for people who just like to do the odd dodgy mission here and there.

Just climbed aboard my FdL to go and sort out a "substantial" bounty.
I was thinking of splitting modules off it, purely to see how that all worked, but I can't be bothered.

I felt compelled to clear the bounties on my FdL when I realised I'd made the "top 5 wanted CMDRs" list in a couple of systems. :eek:
 
If it's working as intended, it's a bad intention.

That sounds like a bug to me. Hopefully the OP's friend took the time to document the issue with screenshots and submitted a bug report. This kind of stuff doesn't get fixed if no one documents it in the field and reports it. ;)
 
Golden rule, pay all fines/bounties at interstellar factors ASAP, you can even claim bounty rewards you have accrued in distant places -25% of course.
And. yes, it is working as intended.
 
Golden rule, pay all fines/bounties at interstellar factors ASAP, you can even claim bounty rewards you have accrued in distant places -25% of course.
And. yes, it is working as intended.

As intended? I'm not sure how that can be true 300 Cr for bumping or pad infractions equates to 2 million if you move a few modules?

That makes no sense.
 
Someone I know ;) recently came back from muling modules around in an Anaconda to fit in their Corvette. At some point they got a 300 cr fine but before clearing the fine swapped the modules out of the Annie and put them into storage for the Corvette :x

At the end of the day before being able to fit them to the Corvette (or back into the Annie) it cost him 1.9 million to clean them.

That was a PD, PP and a FSD.

300 Cr fine.

So basically don't move modules before clearing your fines.

Is this working as intended?

IMHO, Yes.
 
Looks like there's something coming to address this:

https://forums.frontier.co.uk/showt...3-0-3-Update?p=6498718&viewfull=1#post6498718

  • Locking off outfitting (to stop confusing flow for players trying to wipe low cost fines/bounties and being stung with huge module cleaning bills, and to close a missed ‘loop hole’ where players didn’t have to face the consequences of crime)



Solution : modules should not be marked hot in any case except murder.

Are sure you want the likes of me to have a shiny clean set of piracy modules under any case except murder?
 
It's pretty rare that I ship a module.. I may have moved as many as a dozen, ever.

They seem to be more useful when installed in a ship rather than in a storage bin for some reason.
 
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