Judders caused by ED rendering 3 views instead of 2!
EDIT
My rig is rendering 3 views instead of two! 2 for VR plus 1 for mirrored window. Grrrrrrr!
Wondered why I was getting serious judders!
Just turned on FRAPs did my usual set of tests. (Prior to 2.0.7, I tweaked settings until on my test planet surface, I was getting 74-76 FPS.)
Now getting ~55 FPS!
Blimey!
Some serious optimization issues with either 0.8 or the new patch or of course my rig. (I notice I don't seem to need Steam VR?)
Anyone else checked FPS before and after?
Here are some screenies. I notice FRAPs is only taking the screeny from the window with 0.8 where as before it was from within the oculus. Do you think this is why I might be suffering FPS loss?
Before

After

EDIT
My rig is rendering 3 views instead of two! 2 for VR plus 1 for mirrored window. Grrrrrrr!
Wondered why I was getting serious judders!
Just turned on FRAPs did my usual set of tests. (Prior to 2.0.7, I tweaked settings until on my test planet surface, I was getting 74-76 FPS.)
Now getting ~55 FPS!
Blimey!
Some serious optimization issues with either 0.8 or the new patch or of course my rig. (I notice I don't seem to need Steam VR?)
Anyone else checked FPS before and after?
Here are some screenies. I notice FRAPs is only taking the screeny from the window with 0.8 where as before it was from within the oculus. Do you think this is why I might be suffering FPS loss?
Before

After

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